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  2. Optimum HDTV viewing distance - Wikipedia

    en.wikipedia.org/wiki/Optimum_HDTV_viewing_distance

    0.8 H. This table can be used in a number of ways : Find the optimal distance for a given screen. Example: for a 4K UHD screen 140 cm high (112 inches diagonal), the optimal distance is 140 × 1.6 = 224 cm. Find the right screen size. Example: for a 1080 HDTV used at a distance of 250 cm, you need to find a screen whose height is close to ...

  3. Display size - Wikipedia

    en.wikipedia.org/wiki/Display_size

    Display size. On 2D displays, such as computer monitors and TVs, display size or viewable image size (VIS) refers to the physical size of the area where pictures and videos are displayed. The size of a screen is usually described by the length of its diagonal, which is the distance between opposite corners, typically measured in inches.

  4. Retina display - Wikipedia

    en.wikipedia.org/wiki/Retina_display

    The pixels are visible at normal viewing distance. Retina display is a branded series of LCDs and OLED displays by Apple Inc. that have a higher pixel density than traditional displays. [1] Apple has registered the term "Retina" as a trademark with regard to computers and mobile devices with the United States Patent and Trademark Office and ...

  5. Computer monitor - Wikipedia

    en.wikipedia.org/wiki/Computer_monitor

    A cathode-ray tube (CRT) computer monitor. A computer monitor is an output device that displays information in pictorial or textual form. A discrete monitor comprises a visual display, support electronics, power supply, housing, electrical connectors, and external user controls. The display in modern monitors is typically an LCD with LED ...

  6. Pixel density - Wikipedia

    en.wikipedia.org/wiki/Pixel_density

    Scanners and cameras. "PPI" or "pixel density" may also describe image scanner resolution. In this context, PPI is synonymous with samples per inch. In digital photography, pixel density is the number of pixels divided by the area of the sensor. A typical DSLR, circa 2013, has 1–6.2 MP/cm 2; a typical compact has 20–70 MP/cm 2.

  7. Field of view in video games - Wikipedia

    en.wikipedia.org/wiki/Field_of_view_in_video_games

    Console games are usually played on a TV at a large distance from the viewer, while PC games are usually played on computer monitors close to the viewer. Therefore, a narrow FOV of around 60 degrees is used for console games as the screen subtends a small part of the viewer's visual field, and a larger FOV of 90 to 100 degrees is usually set ...

  8. Viewing cone - Wikipedia

    en.wikipedia.org/wiki/Viewing_cone

    The viewing cone refers to the effective viewing directions of an LCD display, as seen from the eye. This collection of angles resembles a cone. The concept has been introduced as an international standard ISO 13406-2, which defines it as the range of viewing directions that can safely be used for the intended task without "reduced visual performance".

  9. Viewing angle - Wikipedia

    en.wikipedia.org/wiki/Viewing_angle

    In display technology parlance, viewing angle is the angle at which a display can be viewed with an acceptable visual performance. In a technical context, the angular range is called viewing cone defined by a multitude of viewing directions. The viewing angle can be an angular range over which the display view is acceptable, [1] or it can be ...

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