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  2. John Mighton - Wikipedia

    en.wikipedia.org/wiki/John_Mighton

    John Mighton, O.C. born in Hamilton, Ontario, Canada on October 2, 1957, is a Canadian mathematician, playwright and best-selling author, who is known for his work to support children's successful math education. [1] Mighton founded JUMP Math as a charity in 2002 and developed the JUMP Math program to address student underachievement in math.

  3. The Manga Guides - Wikipedia

    en.wikipedia.org/wiki/The_Manga_Guides

    The Manga Guides (Japanese: マンガでわかる, Hepburn: Manga de Wakaru) is a series of educational Japanese manga books. Each volume explains a particular subject in science or mathematics . The series is published in Japan by Ohmsha, in the United States by No Starch Press , [ 1 ] [ 2 ] in France by H&K , [ 3 ] in Italy by L'Espresso ...

  4. JumpStart 1st Grade - Wikipedia

    en.wikipedia.org/wiki/JumpStart_1st_Grade

    JumpStart 1st Grade (known as Jump Ahead Year 1 in the United Kingdom) is a personal computer game created by Knowledge Adventure in 1995 intended to teach a first grade curriculum. It was reissued in 1999 with new box art, was updated significantly in 2000, and was replaced with JumpStart Advanced 1st Grade in 2002, which was later replaced ...

  5. Ron Larson - Wikipedia

    en.wikipedia.org/wiki/Ron_Larson

    Roland "Ron" Edwin Larson (born October 31, 1941) is a professor of mathematics at Penn State Erie, The Behrend College, Pennsylvania. [1] He is best known for being the author of a series of widely used mathematics textbooks ranging from middle school through the second year of college.

  6. Category:Popular mathematics books - Wikipedia

    en.wikipedia.org/wiki/Category:Popular...

    Contains books pertaining to mathematics targeted to a general audience. Pages in category "Popular mathematics books" The following 24 pages are in this category, out of 24 total.

  7. Mathematical fiction - Wikipedia

    en.wikipedia.org/wiki/Mathematical_fiction

    Mathematical fiction is a genre of creative fictional work in which mathematics and mathematicians play important roles. The form and the medium of the works are not important. The genre may include poems, short stories, novels or plays; comic books; films, videos, or audios.

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