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  2. 3D projection - Wikipedia

    en.wikipedia.org/wiki/3D_projection

    A 3D projection (or graphical projection) is a design technique used to display a three-dimensional (3D) object on a two-dimensional (2D) surface. These projections rely on visual perspective and aspect analysis to project a complex object for viewing capability on a simpler plane.

  3. Perspective (graphical) - Wikipedia

    en.wikipedia.org/wiki/Perspective_(graphical)

    Linear or point-projection perspective (from Latin perspicere 'to see through') is one of two types of graphical projection perspective in the graphic arts; the other is parallel projection. [citation needed] [dubious – discuss] Linear perspective is an approximate representation, generally on a flat surface, of an image as it is seen by the eye.

  4. General Perspective projection - Wikipedia

    en.wikipedia.org/wiki/General_Perspective_projection

    The Vertical Perspective is related to the stereographic projection, gnomonic projection, and orthographic projection. These are all true perspective projections, meaning that they result from viewing the globe from some vantage point. They are also azimuthal projections, meaning that the projection surface is a plane tangent to the sphere ...

  5. Vanishing point - Wikipedia

    en.wikipedia.org/wiki/Vanishing_point

    A photo demonstrating a vanishing point at the end of the railroad. A vanishing point is a point on the image plane of a perspective rendering where the two-dimensional perspective projections of mutually parallel lines in three-dimensional space appear to converge.

  6. Curvilinear perspective - Wikipedia

    en.wikipedia.org/wiki/Curvilinear_perspective

    Curvilinear barrel distortion Curvilinear pincushion distortion. Curvilinear perspective, also five-point perspective, is a graphical projection used to draw 3D objects on 2D surfaces, for which (straight) lines on the 3D object are projected to curves on the 2D surface that are typically not straight (hence the qualifier "curvilinear" [citation needed]).

  7. Stereographic projection - Wikipedia

    en.wikipedia.org/wiki/Stereographic_projection

    Stereographic projection of the unit sphere from the north pole onto the plane z = 0, shown here in cross section. The unit sphere S 2 in three-dimensional space R 3 is the set of points (x, y, z) such that x 2 + y 2 + z 2 = 1.

  8. Homogeneous coordinates - Wikipedia

    en.wikipedia.org/wiki/Homogeneous_coordinates

    For example, in perspective projection, a position in space is associated with the line from it to a fixed point called the center of projection. The point is then mapped to a plane by finding the point of intersection of that plane and the line. This produces an accurate representation of how a three-dimensional object appears to the eye.

  9. Perspective (geometry) - Wikipedia

    en.wikipedia.org/wiki/Perspective_(geometry)

    Two figures in a plane are perspective from a point O, called the center of perspectivity, if the lines joining corresponding points of the figures all meet at O. Dually , the figures are said to be perspective from a line if the points of intersection of corresponding lines all lie on one line.