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Duke Nukem is a media franchise named for its main character, Duke Nukem.Created by the company Apogee Software Ltd. (now 3D Realms) as a series of video games for personal computers, the series expanded to games released for various consoles by third-party developers.
Duke Nukem 3D, as well as the dozen or so subsequent Duke Nukem games, feature Jon St. John as the voice of Duke Nukem. [1] Duke Nukem 3D was the first game in which the character has a significant speaking role. In March 2018, it was announced that John Cena will star in a Duke Nukem movie for Paramount Pictures & Platinum Dunes.
This is a list of media related to the Duke Nukem series of video games. Duke Nukem was originally created by Apogee Software . This list contains all officially released, scheduled, and canceled Duke Nukem media, as well as some fan-made games.
Jon St. John is an American voice actor, former radio personality and ordained minister. He is best known for his voice roles such as Duke Nukem in the Duke Nukem video game series and Big the Cat and E-123 Omega in the Sonic the Hedgehog video game franchise.
Duke Nukem 3D is a first-person shooter video game developed by 3D Realms.It is a sequel to the platform games Duke Nukem and Duke Nukem II, published by 3D Realms.. Duke Nukem 3D features the adventures of the titular Duke Nukem, voiced by Jon St. John, who fights against an alien invasion on Earth.
Duke Nukem is a 1991 platform game developed and published by Apogee Software for MS-DOS. The 2D, multidirectional scrolling game follows the adventures of fictional character Duke Nukem across three episodes of ten levels each.
Chadwell might be aiming higher, but Duke has to reach out to the 46-year-old coach who seems to be a promising, rising star in the ranks. Chadwell thrived at Coastal Carolina and other stops ...
Also beginning in 1997, with their licensed Duke Nukem sequels, 3D Realms shifted from episodic MS-DOS titles to non-episodic console and personal computer games. In the process it abandoned the shareware model in favor of a traditional publishing model; it also largely ceased its activities as a developer that same year, releasing only Shadow ...
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