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This $99 iPhone 3G required a two-year contract and was available only in black and with 8 GB of storage, but came bundled with the then-new iPhone OS 3.0 firmware. [15] Without a contract, the iPhone 3G was available no-commitment from AT&T for $499 (8 GB) or $549 (16 GB) in 2009. [ 16 ]
The iPhone 3GS retains the design of the 3G, with a glossy plastic back with tapered edges and metal buttons. The 3GS has reflective silver text on the reverse side which matches the silver Apple logo, replacing the 3G's grey text. The iPhone 3GS was available in white and black for 16 GB and 32 GB, although the 8 GB model was only available in ...
Zazzle is an American online marketplace that allows designers and customers to create their own products with independent manufacturers (clothing, posters, etc.), as well as use images from participating companies. Zazzle has partnered with many brands to amass a collection of digital images from companies like Disney, Warner Brothers and NCAA ...
Fix problems with the AOL app on iOS - AOL Help. AOL APP. News / Email / Weather / Video. GET. Mail. Call live aol support at. 1-800-358-4860. Get live expert help with your AOL needs—from email and passwords, technical questions, mobile email and more.
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The backs of an iPhone 6, an iPhone 7, an iPhone 8, and an iPhone SE (3rd generation) The iPhone, developed by Apple Inc., is a line of smartphones that combine a mobile phone, digital camera, personal computer, and music player into one device. Introduced by then-CEO Steve Jobs on January 9, 2007, the iPhone revolutionized the mobile phone ...
Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.
The iPhone App Store opened on July 10, 2008. [10] [11] [12] On July 11, the iPhone 3G was released and came pre-loaded with support for App Store. [13] [14] Initially apps could be free or paid, but then in 2009, Apple added the ability to add in-app purchases [15] which quickly became the dominant way to monetize apps, especially games.