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GDevelop is a 2D and 3D cross-platform, free and open-source game engine, which mainly focuses on creating PC and mobile games, as well as HTML5 games playable in the browser. [ 4][ 5][ 6] Created by Florian Rival, a software engineer at Google, [ 7] GDevelop is mainly aimed at non-programmers and game developers of all skillsets, employing ...
Adobe Premiere Elements (macOS, Windows) Adobe Premiere Pro (macOS, Windows) Adobe Presenter Video Express (macOS, Windows) – Also screencast software. Avid Media Composer (Windows, macOS) AVS Video Editor (Windows) Blackbird (macOS, Windows, Linux) Camtasia (Windows, macOS) – Also screencast software. Corel VideoStudio (Windows)
GameMaker. GameMaker (originally Animo, Game Maker (until 2011) and GameMaker Studio) is a series of cross-platform game engines created by Mark Overmars in 1999 and developed by YoYo Games since 2007. The latest iteration of GameMaker was released in 2022. GameMaker accommodates the creation of cross-platform and multi-genre video games using ...
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Subway Surfers is an endless runner video game. The game starts by tapping the screen, while Jake (the game's main character) or any other character sprays graffiti on a subway, and gets caught in the act by the inspector and his dog, who starts chasing the character. While running, the player can swipe up, down, left, or right to avoid ...
Unity is a cross-platform game engine developed by Unity Technologies, first announced and released in June 2005 at Apple Worldwide Developers Conference as a Mac OS X game engine. The engine has since been gradually extended to support a variety of desktop, mobile, console, augmented reality, and virtual reality platforms.
Casual. Mode (s) Multiplayer, Single-player. Slither.io[ a] (stylized as slither.io) is a multiplayer online video game available for iOS, Android, and web browsers, developed by Steve Howse. Players control an avatar resembling a snake, which consumes multi-colored pellets, both from other players and ones that naturally spawn on the map in ...
In general, open-source games are developed by relatively small groups of people in their free time, with profit not being the main focus. Many open-source games are volunteer-run projects, and as such, developers of free games are often hobbyists and enthusiasts. The consequence of this is that open-source games often take longer to mature ...