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In modern French, the term poignard has come to be defined as synonymous with dague, the general term for "dagger", [5] and in English the term poniard has gradually evolved into a term for any small, slender dagger. [6] In literary usage it may also mean the actual act of stabbing or piercing with a dagger. [7]
Jill, a seven-year-old girl who sometimes has precognitive dreams, loses her mother Seryan to a fever. Because her father, Cullyn, is a mercenary soldier – known as a "silver dagger" for the weapon he carries – and visits irregularly, Jill is taken in by a local tavern owner. Cullyn arrives in Jill's village a month later.
Meehan opined that the wide range of detailed information included in the sourcebook, from player options to adventures, made her "feel that Explorer's Guide to Wildemount is the most worthwhile Dungeons & Dragons 5E sourcebook Wizards of the Coast has released since the original Player's Handbook".
Spell levels 1-9 became the standard mechanic for each subsequent edition of Dungeons & Dragons. The 5th edition Player's Handbook (2014) states that "a spell's level is a general indicator of how powerful it is, with the lowly (but still impressive) magic missile at 1st level and the earth-shaking wish at 9th. [...] The higher a spell's level ...
The metal blade could be removed from the hilt, allowing Gourry to summon a blade of magical energy that could affect creatures immune to normal weapons or most magic. The energy blade also serves as a spell focus. In the anime, it is one of the five Dark Star weapons and given the name "Gorun Nova".
Storm King Hekaton is "mysteriously absent from the Forgotten Realms, leaving the Giant races he usually holds in check free to unleash an invasion across the realm.With Frost Giants raiding the Sword Coast, the cities of the Cloud Giants appearing above Baldur’s Gate, and Fire Giants assaulting the deserts, the small folk of Faerûn have to band together before they're all crushed beneath ...
The Wild Beyond the Witchlight is designed to take player characters from level 1 to level 8 in the first 5th Edition adventure set in the Feywild.It is setting neutral allowing the Dungeon Master to transition the players from any starting location to the Prismeer, a Feywild domain of delight, via the Witchlight Carnival with two plot hook options.
The principal difference is the ability to choose between playing as a warrior or a wizard. As a wizard, the player is weaker in combat, but has access to 48 spells, with each appearing as a three-letter word that has to be memorised by the player. Examples include ZAP (creates a lightning bolt from the finger) and HOT (creates a fireball). [2]