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  2. List of applications using Lua - Wikipedia

    en.wikipedia.org/wiki/List_of_applications_using_Lua

    Leadwerks Game Engine uses Lua for user scripts. [13] Lego Mindstorms NXT and NXT 2.0 can be scripted with Lua using third-party software. [14] lighttpd web server uses Lua for hook scripts as well as a modern replacement for the Cache Meta Language. LÖVE, a 2D game framework for Lua (programming language). [15]

  3. Category : Lua (programming language)-scripted video games

    en.wikipedia.org/wiki/Category:Lua_(programming...

    S. S.T.A.L.K.E.R.: Call of Pripyat; S.T.A.L.K.E.R.: Clear Sky; S.T.A.L.K.E.R.: Shadow of Chernobyl; Saints Row 2; Saints Row IV; Saints Row: The Third; The Secret World

  4. Lua (programming language) - Wikipedia

    en.wikipedia.org/wiki/Lua_(programming_language)

    Lua scripts may load extension modules using require, [20] just like modules written in Lua itself, or with package.loadlib. [22] When a C library is loaded via require ( 'foo' ) Lua will look for the function luaopen_foo and call it, which acts as any C function callable from Lua and generally returns a table filled with methods.

  5. Cheating in online games - Wikipedia

    en.wikipedia.org/wiki/Cheating_in_online_games

    An aimbot or autoaim is a type of computer game bot most commonly used in first-person shooter games to provide varying levels of automated target acquisition and calibration to the player. They are sometimes used along with a triggerbot, which automatically shoots when an opponent appears within the field-of-view or aiming reticule of the player.

  6. Bitsquid - Wikipedia

    en.wikipedia.org/wiki/Bitsquid

    The game engine was built to be flexible and scalable, with support for visual scripting, Lua, and C++ for advanced users. [4] The use of Lua allowed Bitsquid to be smaller and lighter than other game engines thanks to its lean code base. [1] [5] In April 2010, Bitsquid and Fatshark released a demo highlighting the Bitsquid engine's capabilities.

  7. Godot (game engine) - Wikipedia

    en.wikipedia.org/wiki/Godot_(game_engine)

    Godot 3.1 was released on 13 March 2019, with the most notable features being the addition of statically typed § GDScript, a script class system for GDScript, and an OpenGL ES 2.0 renderer. [68] Godot 3.2 was released on 29 January 2020, with the most notable features being massive documentation improvements, greatly improved C# support, and ...

  8. Solar2D - Wikipedia

    en.wikipedia.org/wiki/Solar2D

    The software has two operational modes: the Solar2D Simulator and Solar2D Native. With the Solar2D Simulator, apps are built directly from the Solar2D Simulator. Solar2D Native allows the integration of Lua code and assets within an Xcode or Android Studio project to build apps and include native features.

  9. CryEngine - Wikipedia

    en.wikipedia.org/wiki/CryEngine

    However, the development kits available to licensees still use version numbers. [35] The new CryEngine version adds support for Linux [ 36 ] [ 37 ] and consoles such as the PlayStation 4, Xbox One, and Wii U. [ 38 ] Subsequent appearances at events have also featured the use of CryEngine on virtual reality systems, at GDC 2015 Crytek brought a ...