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  2. Creative coding - Wikipedia

    en.wikipedia.org/wiki/Creative_coding

    Platform that allows you to create generative music using a minimalistic javascript API. Any with a web browser: JavaScript: Proprietary: generativepy Library for creating visual generative art, and mathematical diagrams, as images and video. Cross-platform: Python: MIT License: Max MSP: Visual programming language for music and multimedia ...

  3. OpenGameArt.org - Wikipedia

    en.wikipedia.org/wiki/OpenGameArt.org

    All content found on Open Game Art is licensed under free licenses. The project does not accept content licensed with clauses which prevent commercial reuse or remixing (like the Creative Commons license clauses NC or ND), as these are perceived to restrict users, thus making the content non-free .

  4. Google Chrome Experiments - Wikipedia

    en.wikipedia.org/wiki/Google_Chrome_Experiments

    Google Chrome Experiments is an online showroom of web browser-based experiments, interactive programs, and artistic projects. Launched on March 1, 2009, Google Chrome Experiments is an official Google website that was originally meant to test the limits of JavaScript and the Google Chrome browser's performance and

  5. Algorithmic art - Wikipedia

    en.wikipedia.org/wiki/Algorithmic_art

    Whereas the earliest algorithmic art was "drawn" by a plotter, fractal art simply creates an image in computer memory; it is therefore digital art. The native form of a fractal artwork is an image stored on a computer –this is also true of very nearly all equation art and of most recent algorithmic art in general.

  6. Generative art - Wikipedia

    en.wikipedia.org/wiki/Generative_art

    Molnar is widely considered to be a pioneer of generative art, and is also one of the first women to use computers in her art practice. The term "Generative Art" with the meaning of dynamic artwork-systems able to generate multiple artwork-events was clearly used the first time for the "Generative Art" conference in Milan in 1998.

  7. Procedural generation - Wikipedia

    en.wikipedia.org/wiki/Procedural_generation

    Procedural generation is often used in loot systems of quest-driven games, such as action role-playing games and massive multiplayer online role playing games. Though quests may feature fixed rewards, other loot, such as weapons and armor, may be generated for the player based on the player-character's level, the quest's level, their ...

  8. Category:Music generated games - Wikipedia

    en.wikipedia.org/wiki/Category:Music_generated_games

    Music-generated games are games in which the gameplay is generatively determined in a meaningful way by musical input. This is accomplished, in music-generated video games, by associating in-game elements such as landscape or enemy attack formations with elements from the musical input via waveform analysis algorithms .

  9. Game art design - Wikipedia

    en.wikipedia.org/wiki/Game_art_design

    Game art design is a subset of game development involving the process of creating the artistic aspects of video games. Video game art design begins in the pre-production phase of creating a video game .