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  2. Template:Chess diagram 10x10 - Wikipedia

    en.wikipedia.org/wiki/Template:Chess_diagram_10x10

    These templates shows a chess diagram, a graphic representation of a position in a chess game, using standardised symbols resembling the pieces of the standard Staunton chess set. The default template for a standard chess board is {{ Chess diagram }} .

  3. Endgame tablebase - Wikipedia

    en.wikipedia.org/wiki/Endgame_tablebase

    However, even as competent chess programs began to develop, they exhibited a glaring weakness in playing the endgame. Programmers added specific heuristics for the endgame – for example, the king should move to the center of the board. [10] However, a more comprehensive solution was needed.

  4. Chess piece relative value - Wikipedia

    en.wikipedia.org/wiki/Chess_piece_relative_value

    [13] [14] Chess-variant theorist Ralph Betza identified the 'leveling effect', which causes reduction of the value of stronger pieces in the presence of opponent weaker pieces, due to the latter interdicting access to part of the board for the former in order to prevent the value difference from evaporating by 1-for-1 trading. This effect ...

  5. Lucena position - Wikipedia

    en.wikipedia.org/wiki/Lucena_position

    The Lucena position is, incorrectly, named after the Castillian Luis Ramírez de Lucena, since the position does not appear in his book on chess, Repetición de Amores e Arte de Axedrez (1497). The earliest preserved discussion of the position is in Alessandro Salvio 's Il Puttino (1634), a romance on the career of the chess player Leonardo da ...

  6. Outline of chess - Wikipedia

    en.wikipedia.org/wiki/Outline_of_chess

    Chess pieces – two armies of 16 chess pieces, one army designated "white", the other "black". Each player controls one of the armies for the entire game. The pieces in each army include: 1 king – most important piece, and one of the weakest (until the endgame). The object of the game is checkmate, by placing the enemy king in check in a way ...

  7. Chess scoring - Wikipedia

    en.wikipedia.org/wiki/Chess_scoring

    For instance, the World Chess Championship 1978 was won by Anatoly Karpov by a score of 6 wins to 5, with draws not counting. The match score is usually given as "6−5", or "6−5 with 21 draws". Sometimes a Three points for a win system is used: 3 points for a win, 1 for a draw and 0 for a loss. This is usually shown as the number of points ...

  8. Queen versus rook endgame - Wikipedia

    en.wikipedia.org/wiki/Queen_versus_rook_endgame

    However, the win is difficult to achieve in practice, [2] especially against precise defense. [ 3 ] Normally, the winning process involves first winning the rook with the queen via a fork and then checkmating with the king and queen, but forced checkmates with the rook still on the board are possible in some positions or against incorrect defense.

  9. De ludo scachorum - Wikipedia

    en.wikipedia.org/wiki/De_ludo_scachorum

    De ludo scachorum ('On the Game of Chess'), also known as Schifanoia ('the "Boredom Dodger"'), [1] is a Latin-language manuscript on the game of chess written around 1500 by Luca Pacioli, a leading mathematician of the Renaissance.