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  2. List of equations in classical mechanics - Wikipedia

    en.wikipedia.org/wiki/List_of_equations_in...

    Classical mechanics is the branch of physics used to describe the motion of macroscopic objects. [1] It is the most familiar of the theories of physics. The concepts it covers, such as mass, acceleration, and force, are commonly used and known. [2]

  3. Equations of motion - Wikipedia

    en.wikipedia.org/wiki/Equations_of_motion

    A differential equation of motion, usually identified as some physical law (for example, F = ma), and applying definitions of physical quantities, is used to set up an equation to solve a kinematics problem. Solving the differential equation will lead to a general solution with arbitrary constants, the arbitrariness corresponding to a set of ...

  4. Tractrix - Wikipedia

    en.wikipedia.org/wiki/Tractrix

    Tractrix with object initially at (4, 0). Suppose the object is placed at (a, 0) and the puller at the origin, so that a is the length of the pulling thread. (In the example shown to the right, the value of a is 4.)

  5. Classical central-force problem - Wikipedia

    en.wikipedia.org/.../Classical_central-force_problem

    In classical mechanics, the central-force problem is to determine the motion of a particle in a single central potential field.A central force is a force (possibly negative) that points from the particle directly towards a fixed point in space, the center, and whose magnitude only depends on the distance of the object to the center.

  6. Newton's laws of motion - Wikipedia

    en.wikipedia.org/wiki/Newton's_laws_of_motion

    Newton's laws are often stated in terms of point or particle masses, that is, bodies whose volume is negligible. This is a reasonable approximation for real bodies when the motion of internal parts can be neglected, and when the separation between bodies is much larger than the size of each.

  7. Equations for a falling body - Wikipedia

    en.wikipedia.org/wiki/Equations_for_a_falling_body

    The first equation shows that, after one second, an object will have fallen a distance of 1/2 × 9.8 × 1 2 = 4.9 m. After two seconds it will have fallen 1/2 × 9.8 × 2 2 = 19.6 m; and so on. On the other hand, the penultimate equation becomes grossly inaccurate at great distances.

  8. Principle of locality - Wikipedia

    en.wikipedia.org/wiki/Principle_of_locality

    In physics, the principle of locality states that an object is influenced directly only by its immediate surroundings. A theory that includes the principle of locality is said to be a "local theory". This is an alternative to the concept of instantaneous, or "non-local" action at a distance.

  9. Two-body problem in general relativity - Wikipedia

    en.wikipedia.org/wiki/Two-body_problem_in...

    The two-body problem in general relativity (or relativistic two-body problem) is the determination of the motion and gravitational field of two bodies as described by the field equations of general relativity. Solving the Kepler problem is essential to calculate the bending of light by gravity and the motion of a planet orbiting its sun.