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  2. B-tree - Wikipedia

    en.wikipedia.org/wiki/B-tree

    Depth only increases when the root is split, maintaining balance. Similarly, a B-tree is kept balanced after deletion by merging or redistributing keys among siblings to maintain the -key minimum for non-root nodes. A merger reduces the number of keys in the parent potentially forcing it to merge or redistribute keys with its siblings, and so on.

  3. Optimal binary search tree - Wikipedia

    en.wikipedia.org/wiki/Optimal_binary_search_tree

    The static optimality problem is the optimization problem of finding the binary search tree that minimizes the expected search time, given the + probabilities. As the number of possible trees on a set of n elements is ( 2 n n ) 1 n + 1 {\displaystyle {2n \choose n}{\frac {1}{n+1}}} , [ 2 ] which is exponential in n , brute-force search is not ...

  4. k-d tree - Wikipedia

    en.wikipedia.org/wiki/K-d_tree

    Removing a point from a balanced k-d tree takes O(log n) time. Querying an axis-parallel range in a balanced k-d tree takes O(n 1−1/k +m) time, where m is the number of the reported points, and k the dimension of the k-d tree. Finding 1 nearest neighbour in a balanced k-d tree with randomly distributed points takes O(log n) time on average.

  5. k-way merge algorithm - Wikipedia

    en.wikipedia.org/wiki/K-way_merge_algorithm

    A tournament tree can be represented as a balanced binary tree by adding sentinels to the input lists (i.e. adding a member to the end of each list with a value of infinity) and by adding null lists (comprising only a sentinel) until the number of lists is a power of two. The balanced tree can be stored in a single array.

  6. Self-balancing binary search tree - Wikipedia

    en.wikipedia.org/wiki/Self-balancing_binary...

    Splay trees and treaps are self-balancing but not height-balanced, as their height is not guaranteed to be logarithmic in the number of items. Self-balancing binary search trees provide efficient implementations for mutable ordered lists , and can be used for other abstract data structures such as associative arrays , priority queues and sets .

  7. Weight-balanced tree - Wikipedia

    en.wikipedia.org/wiki/Weight-balanced_tree

    A node is α-weight-balanced if weight[n.left] ≥ α·weight[n] and weight[n.right] ≥ α·weight[n]. [7] Here, α is a numerical parameter to be determined when implementing weight balanced trees. Larger values of α produce "more balanced" trees, but not all values of α are appropriate; Nievergelt and Reingold proved that

  8. Join-based tree algorithms - Wikipedia

    en.wikipedia.org/wiki/Join-based_tree_algorithms

    In 2016, Blelloch et al. formally proposed the join-based algorithms, and formalized the join algorithm for four different balancing schemes: AVL trees, red–black trees, weight-balanced trees and treaps. In the same work they proved that Adams' algorithms on union, intersection and difference are work-optimal on all the four balancing schemes.

  9. Binary tree - Wikipedia

    en.wikipedia.org/wiki/Binary_tree

    A binary tree is a rooted tree that is also an ordered tree (a.k.a. plane tree) in which every node has at most two children. A rooted tree naturally imparts a notion of levels (distance from the root); thus, for every node, a notion of children may be defined as the nodes connected to it a level below.