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Art of War is chiefly a top-down shooter, featuring 13 missions in 3 campaigns, including Operation Market Garden. The game also includes parachute missions, rail shooter plane, tank and boat missions, as well as a destructible environment.
The Ancient Art of War is cited as a classic example of a video game that uses a rock-paper-scissors design with its three combat units, archer, knight, and barbarian, [17] as a way to balance gameplay strategies. [18] GameSpy ranked The Ancient Art of War No. 10 in its greatest PC games of the 1980s. [17]
The Art of War, released on 1 April 2002, is the first standalone expansion pack. Like the original Cossacks, the game is set in the 17th and 18th centuries, and 8000 units can be controlled. Cossacks: The Art of War adds 5 new campaigns, 2 new nations (namely Denmark and Bavaria), a map editor
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Brothers in Arms is a tactical shooter video game series by Gearbox Software, consisting of ten individual games. The core series consists of the first-person shooters Brothers in Arms: Road to Hill 30 (2005), Brothers in Arms: Earned in Blood (2005), and Brothers in Arms: Hell's Highway (2008).
List of massively multiplayer online real-time strategy games; List of massively multiplayer online turn-based strategy games; List of multiplayer online battle arena video games; List of real-time strategy video games; List of real-time tactics video games; List of tactical role-playing video games; List of turn-based strategy video games
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The Operational Art of War (TOAW) is a series of computer wargames noted for their scope, detail, and flexibility in recreating, at an operational level, the major land battles of the 20th century. A Norm Koger design, TalonSoft published the first of the series in 1998.
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