enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Virtual reality in primary education - Wikipedia

    en.wikipedia.org/wiki/Virtual_Reality_in_Primary...

    Virtual reality (VR) is a computer application which allows users to experience immersive, three dimensional visual and audio simulations.According to Pinho (2004), virtual reality is characterized by immersion in the 3D world, interaction with virtual objects, and involvement in exploring the virtual environment. [1]

  3. zSpace (company) - Wikipedia

    en.wikipedia.org/wiki/ZSpace_(company)

    zSpace, Inc. is an American technology firm based in San Jose, California that combines elements of virtual and augmented reality in a computer. zSpace mostly provides AR/VR technology to the education market. [1] It allows teachers and learners to interact with simulated objects in virtual environments. [2] [3] [4]

  4. Immersive learning - Wikipedia

    en.wikipedia.org/wiki/Immersive_learning

    For educational purpose, the most mentioned virtual projects include Second Life, [3] [4] CAVE VR system, [5] AET Zone [6] are being used in a wide range of disciplines. Among all the technical tools supporting immersive learning, the CAVE , which defined as a room-like environment with projection screens is well discussed.

  5. Virtual reality applications - Wikipedia

    en.wikipedia.org/wiki/Virtual_reality_applications

    The first Canadian virtual reality film festival was the FIVARS Festival of International Virtual & Augmented Reality Stories, founded in 2015 by Keram Malicki-Sánchez. [131] In 2016, the first Polish VR program, The Abakanowicz Art Room was realized – it documented the art office of Magdalena Abakanowicz , made by JarosÅ‚aw Pijarowski and ...

  6. List of software related to augmented reality - Wikipedia

    en.wikipedia.org/wiki/List_of_software_related...

    Augmented reality SDK for mobile platforms originated from the works on the Wikitude World Browser app by Wikitude GmbH. [11] Zappar End-to-end Web AR solutions zSpace for Education: Education interaction with 3D objects in lesson plans that align with Common Core [12] ARmony [13] Software package to help people to learn an instrument AR Mixer [14]

  7. Virtual Reality and Education Laboratory - Wikipedia

    en.wikipedia.org/wiki/Virtual_Reality_and...

    The Virtual Reality and Education Laboratory (VREL) at East Carolina University is dedicated to finding ways to use virtual reality in education. Recognizing the need for a laboratory to study the implications of virtual reality on K-12 education, Larry Auld and Veronica S. Pantelidis established the Virtual Reality and Education Laboratory at East Carolina University in 1992.

  8. Virtual reality - Wikipedia

    en.wikipedia.org/wiki/Virtual_reality

    Applications of virtual reality include entertainment (particularly video games), education (such as medical, safety or military training) and business (such as virtual meetings). VR is one of the key technologies in the reality-virtuality continuum .

  9. Virtual Reality in the Schools - Wikipedia

    en.wikipedia.org/wiki/Virtual_Reality_in_the_schools

    VR in the Schools addresses issues of incorporating virtual reality into the education system. The journal started out as a printed quarterly but changed to an online-only publishing format starting with volume 3 [ 1 ] and was described by its editors in 2011 as an occasional publication.