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  2. Classpath - Wikipedia

    en.wikipedia.org/wiki/Classpath

    on Windows, the directory structure has a Windows syntax, and each file path must be separated by a semicolon (";"). This does not apply when the Classpath is defined in manifest files, where each file path must be separated by a space (" "), regardless of the operating system.

  3. OpenGL Shading Language - Wikipedia

    en.wikipedia.org/wiki/OpenGL_Shading_Language

    Other functions like abs, sin, pow, etc, are provided but they can also all operate on vector quantities, i.e. pow(vec3(1.5, 2.0, 2.5), abs(vec3(0.1, -0.2, 0.3))). GLSL supports function overloading (for both built-in functions and operators, and user-defined functions), so there might be multiple function definitions with the same name, having ...

  4. Shader - Wikipedia

    en.wikipedia.org/wiki/Shader

    This shader works by replacing all light areas of the image with white, and all dark areas with a brightly colored texture. In computer graphics, a shader is a computer program that calculates the appropriate levels of light, darkness, and color during the rendering of a 3D scene—a process known as shading.

  5. Unified shader model - Wikipedia

    en.wikipedia.org/wiki/Unified_shader_model

    The unified shader model uses the same hardware resources for both vertex and fragment processing. In the field of 3D computer graphics, the unified shader model (known in Direct3D 10 as "Shader Model 4.0") refers to a form of shader hardware in a graphical processing unit (GPU) where all of the shader stages in the rendering pipeline (geometry, vertex, pixel, etc.) have the same capabilities.

  6. Path (computing) - Wikipedia

    en.wikipedia.org/wiki/Path_(computing)

    To support portable programs Java uses File.separator to distinguish between / and \ separated paths. Seed7 has a different approach for the path representation. In Seed7 all paths use the Unix path convention, independent of the operating system. Under windows a mapping takes place (e.g.: The path /c/users is mapped to c:\users).

  7. Bloom (shader effect) - Wikipedia

    en.wikipedia.org/wiki/Bloom_(shader_effect)

    The heavy bloom lighting in RollerCoaster Tycoon 3 (2005) was described as "disgusting" at the time by GameSpot. [10] Gaming Bolt described the trend as a gimmick that had died with the generation, and criticised the heavy use of the technique in major releases of the time such as The Elder Scrolls IV: Oblivion (2006), the Xbox 360 port of ...

  8. Physically based rendering - Wikipedia

    en.wikipedia.org/wiki/Physically_based_rendering

    Much of this work was done at the Cornell University Program of Computer Graphics; a 1997 paper from that lab [1] describes the work done at Cornell in this area to that point. "Physically Based Shading" was introduced by Yoshiharu Gotanda during the course Physically-Based Shading Models in Film and Game Production at the SIGGRAPH 2010.

  9. PATH (variable) - Wikipedia

    en.wikipedia.org/wiki/PATH_(variable)

    On DOS, OS/2, and Windows operating systems, the %PATH% variable is specified as a list of one or more directory names separated by semicolon (;) characters. [5]The Windows system directory (typically C:\WINDOWS\system32) is typically the first directory in the path, followed by many (but not all) of the directories for installed software packages.