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Unreal Engine (UE) is a 3D computer graphics game engine developed by Epic Games, first showcased in the 1998 first-person shooter video game Unreal.Initially developed for PC first-person shooters, it has since been used in a variety of genres of games and has been adopted by other industries, most notably the film and television industry.
Unreal Engine 5 (UE5) is the latest version of Unreal Engine developed by Epic Games.It was revealed in May 2020 and officially released in April 2022. Unreal Engine 5 includes multiple upgrades and new features, including Nanite, a system that automatically adjusts the level of detail of meshes, and Lumen, a dynamic global illumination and reflections system that leverages software as well as ...
Source SDK is the software development kit for the Source engine, and contains many of the tools used by Valve to develop assets for their games. It comes with several command-line programs designed for special functions within the asset pipeline, as well as a few GUI-based programs designed for handling more complex functions.
In addition to the engine, documentation, and samples, the Scaleform GFx SDK includes several additional components: Scaleform 3Di ActionScript 2 extensions allowing for three-dimensional location and rotation of Flash elements. Scaleform 4 includes support for ActionScript 3's built-in 3D capabilities, making 3Di unnecessary. [19] Scaleform CLIK
The Android SDK is a software development kit for the Android software ecosystem that includes a comprehensive set of development tools. [ 2 ] [ 3 ] These include a debugger , libraries , a handset emulator based on QEMU , documentation, sample code, and tutorials.
SDK 1.0 supports Smart Adaptive Bitrate Encoding Technology (SABET) which allows for the simultaneous encoding of up to 10 video output streams with reduced computing cost. [48] SDK 1.0 is available for Windows and SDK 1.0.1, which will be released in July 2013, will add support for Linux and macOS.
Android Studio supports all the same programming languages of IntelliJ (and CLion) e.g. Java, C++, and more with extensions, such as Go; [19] and Android Studio 3.0 or later supports Kotlin, [20] and "Android Studio includes support for using a number of Java 11+ APIs without requiring a minimum API level for your app". [21]
The SDK for Android 4.0.1 (Ice Cream Sandwich), based on Linux kernel 3.0.1, [99] was publicly released on October 19, 2011. [100] Google's Gabe Cohen stated that Android 4.0 was "theoretically compatible" with any Android 2.3.x device in production at that time. [101] The source code for Android 4.0 became available on November 14, 2011. [102]