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Nightfall: Isaac Asimov, Robert Silverberg: Extension written by Silverberg of the Asimov story of the same name Game 1990 War Mad Max: A single-player NES game based on the movie Mad Max 2. Manga 1990–1995 War Battle Angel Alita: Yukito Kishiro: Manga series containing post-apocalyptic elements and taking place in a highly futuristic ...
SLA Industries (pronounced "slay") is a role-playing game first published in 1993 by Nightfall Games in Glasgow, Scotland.The game is set in a dystopian far-flung future in which the majority of the known universe is either owned or indirectly controlled by the eponymous corporation "SLA Industries" and incorporates themes from the cyberpunk, horror, and conspiracy genres.
Mörk Borg is a fantasy role-playing game set on a harsh world where the upcoming fulfillment of seven prophecies will bring the world to an end. RPG historian Stu Horvath described the central theme of the game as "what player characters do in the last days —— speed them up, work to stop them, or just try to get rich and enjoy themselves before the lights go out."
Nightfall is an American computer game released in 1999 by Altor Systems, Inc. Although claimed to be the first real-time 3D first person adventure game , [ 1 ] there are earlier examples of 3D first person adventure games, however, such as Total Eclipse , released in 1988.
Fear & Hunger is a 2018 survival horror role-playing video game developed by Finnish game developer Miro Haverinen. [1] Taking place in an anachronistic dark fantasy setting mixing Medieval and early modern environments, Fear & Hunger follows one of four playable characters as they delve into the Dungeon of Fear and Hunger, facing off against deadly traps, puzzles and monsters as they make ...
Nightfall: Escape is a survival horror game developed and published by Filipino company Zeenoh Inc. [1] The game was created for Microsoft Windows, macOS X and Linux, and was released as a full game on June 26, 2016, for the Steam platform. [2]
The game is played after nightfall in one of two ways. The simplest form involves participants sitting in a circle in a room where 100 andon lamps or candles are lit. As participants take turns telling ghost stories and tales of the supernatural, a lantern is snuffed out after each story, causing the room to become darker and darker as the night and the game progress.
Cry of Fear follows the story of Simon Henriksson, a 19 year old Swedish male with depression and anxiety, going through the city of Stockholm. Combining elements of survival horror and first-person shooter mechanics, Cry of Fear challenges players to navigate through a haunting urban environment filled with monsters and unsettling occurrences ...