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Game playing was an area of research in AI from its inception. One of the first examples of AI is the computerized game of Nim made in 1951 and published in 1952. Despite being advanced technology in the year it was made, 20 years before Pong, the game took the form of a relatively small box and was able to regularly win games even against highly skilled players of the game. [1]
Oasis is a 2024 video game that attempts to replicate the 2011 sandbox game Minecraft, run entirely using generative artificial intelligence.The project, which began development in 2022 between the AI company Decart and the computer hardware startup Etched, was released by Decart to the public on October 31, 2024.
The 2014 research paper on "Variational Recurrent Auto-Encoders" attempted to generate music based on songs from 8 different video games. This project is one of the few conducted purely on video game music. The neural network in the project was able to generate data that was very similar to the data of the games it trained off of. [35]
AI is opening up a new frontier for video games: endless open worlds, unique content and autonomous characters. ‘Video games are in for quite a trip’: How generative AI could radically reshape ...
Pages in category "Video games about artificial intelligence" The following 85 pages are in this category, out of 85 total. This list may not reflect recent changes .
The game was described by the Los Angeles Times as "one of the most elaborate movie promotions ever conceived" that is "unprecedented even by Hollywood standards". [2] The Atlantic cites it as the "first truly successful alternate reality game", [ 6 ] and Polygon stated it was the first of its kind. [ 3 ]
Open AI's advanced reasoning reimagines problem solving. OpenAI debuted AI models in 2024 called o1-preview and o1-mini that can tackle harder problems by working through solutions.
In 100 shogi games against Elmo (World Computer Shogi Championship 27 summer 2017 tournament version with YaneuraOu 4.73 search), AlphaZero won 90 times, lost 8 times and drew twice. [11] As in the chess games, each program got one minute per move, and Elmo was given 64 threads and a hash size of 1 GB. [2]