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  2. Toonz - Wikipedia

    en.wikipedia.org/wiki/Toonz

    Toonz is a 2D animation software program. The base application is currently managed by Dwango as open-source software under the name OpenToonz. [1] An extended commercial variant for professional individuals and studios, Toonz Premium, is being developed and marketed by Digital Video S.p.A. [5] Toonz has been used by studios such as Studio Ghibli [7] and Rough Draft Studios.

  3. CrazyTalk - Wikipedia

    en.wikipedia.org/wiki/CrazyTalk

    CrazyTalk is a real-time, 2D animation and rendering software developed and marketed by Reallusion, which is mainly used to make 2D animated cartoons. Features include facial animation tool that uses voice and text to animate facial images, auto motion engine that uses the intensity of animator's voice to drive their animations in real-time. As ...

  4. Cocos2d - Wikipedia

    en.wikipedia.org/wiki/Cocos2d

    Cocos2d is an open-source game development framework for creating 2D games and other graphical software for iOS, Android, Windows, macOS, Linux, HarmonyOS, OpenHarmony and web platforms. It is written in C++ and provides bindings for various programming languages, including C++, C#, Lua, and JavaScript.

  5. List of 2D animation software - Wikipedia

    en.wikipedia.org/wiki/List_of_2D_animation_software

    Flipnote Studio 3D: July 24, 2013: Nintendo Freeware: Nintendo 3DS Antics 2-D Animation: 1998 Antics Workshop Trialware: Windows: Autodesk Animator Pro: 1995 Jim Kent: Freeware/Open source: MS-DOS, Windows: Autodesk Animator Studio: 1995 Autodesk Commercial proprietary software: MS-DOS, Windows: Fantavision: 1988 Broderbund: Discontinued ...

  6. Blender (software) - Wikipedia

    en.wikipedia.org/wiki/Blender_(software)

    Blender was initially developed as an in-house application by the Dutch animation studio NeoGeo (no relation to the video game brand), and was officially launched on January 2, 1994. [12] Version 1.00 was released in January 1995, [ 13 ] with the primary author being the company co-owner and software developer Ton Roosendaal .

  7. Reallusion - Wikipedia

    en.wikipedia.org/wiki/Reallusion

    iClone (iC) is a real-time 3D animation software that combines intelligent and automated animation technologies. It offers a gamified interface for a comprehensive editing environment, enabling users to quickly achieve professional results. iClone is widely used for making movies, previsualization, animation, videos, games, and visualization.

  8. Moho (software) - Wikipedia

    en.wikipedia.org/wiki/Moho_(software)

    This feature set enabled users to create animations more quickly and easily through functions such as a new overlay timeline, rigged characters, rotating canvases, and frame-by-frame animation. In June 2019, Moho 13 introduced new bitmap tools, including bitmap frame to frame capabilities, and re-engineered 3D object support.

  9. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Game content, including graphics, animation, sound, and physics, is authored in the 3D modeling and animation suite Blender [1] Blender Game Engine: C, C++: 2000 Python: Yes 2D, 3D Windows, Linux, macOS, Solaris: Yo Frankie!, Sintel The Game, ColorCube: GPL-2.0-or-later: 2D/3D game engine packaged in a 3D modelar with integrated Bullet physics ...

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