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  2. Video game industry layoffs are a collision of trends [Video]

    www.aol.com/finance/video-game-industry-layoffs...

    The layoffs hitting the gaming industry are largely the result of a handful of trends coalescing. The chief overarching issue comes down to publishers and developers overspending throughout 2021 ...

  3. 2023–2024 video game industry layoffs - Wikipedia

    en.wikipedia.org/wiki/2023–2024_video_game...

    The video game industry layoffs are a part of the broader tech industry layoffs that began in 2023; [17] many such layoffs have been attributed to artificial intelligence, [18] although increased interest rates, reduced demand from consumers and excessive hiring during the COVID-19 pandemic have also been cited as causes.

  4. Cutting Edge (magazine) - Wikipedia

    en.wikipedia.org/wiki/Cutting_Edge_(magazine)

    Cutting Edge Awards is an annual awards show that celebrates the best in film, music, literature, and other cultural fields from the past year. The nominations and winners are determined by a panel of industry experts. The ceremony has traditionally been held in Ghent during the first quarter of the year, with some editions taking place in ...

  5. Microsoft Gaming - Wikipedia

    en.wikipedia.org/wiki/Microsoft_Gaming

    Microsoft Gaming is an American multinational video game and digital entertainment division of Microsoft based in Redmond, Washington established in 2022. Its five development and publishing labels consist of: Xbox Game Studios, Bethesda Softworks (publisher of ZeniMax Media), Activision, Blizzard Entertainment, and King (the latter three are publishers of Activision Blizzard). [2]

  6. Google to shut down gaming service Stadia as CEO ... - AOL

    www.aol.com/news/google-shut-down-gaming-stadia...

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  7. Game Informer - Wikipedia

    en.wikipedia.org/wiki/Game_Informer

    Game Informer (GI) [a] was an American monthly video game magazine featuring articles, news, strategy, and reviews of video games and game consoles. It debuted in August 1991, when the video game retailer FuncoLand started publishing an in-house newsletter. [5] [6] It was acquired by the retailer GameStop, which bought FuncoLand in 2000. Due to ...

  8. Video games in the United States - Wikipedia

    en.wikipedia.org/wiki/Video_games_in_the_United...

    The American video game industry is the largest video game industry in the world. According to a 2020 study released by the Entertainment Software Association, the yearly economic output of the American video game industry in 2019 was $90.3 billion, supporting over 429,000 American jobs. With an average yearly salary of about $121,000, the ...

  9. List of video game magazines - Wikipedia

    en.wikipedia.org/wiki/List_of_video_game_magazines

    Journalist reporting and evaluation of video games in periodicals began from the late 1970s to 1980 in general coin-operated industry magazines like Play Meter [1] and RePlay, [2] home entertainment magazines like Video, [3] as well as magazines focused on computing and new information technologies like InfoWorld or Popular Electronics.