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The live streaming of video games is an activity where people broadcast themselves playing games to a live audience online. [1] The practice became popular in the mid-2010s on the US-based site Twitch, before growing to YouTube, Facebook, China-based sites Huya Live, DouYu, and Bilibili, and other services.
Online video platforms allow users to upload, share videos or live stream their own videos to the Internet. These can either be for the general public to watch, or particular users on a shared network. The most popular video hosting website is YouTube, 2 billion active until October 2020 and the most extensive catalog of online videos. [1]
This is a list of the top 100 content platform services by monthly active users ... Type MAU Year Ref YouTube: video 2,680,000,000 2023 [1] Tencent Video: video ...
This is a list of video gaming-related websites. A video game is an electronic game that involves human interaction with a user interface to generate visual feedback on a video device such as a TV screen or computer monitor. The word video in video game traditionally referred to a raster display device, [1] but it now implies any type of ...
Ninja is the most-followed channel on Twitch. [1]The live streaming social platform Twitch launched in 2011 and is an important platform for digital entertainment. [2] [3] The distribution of followers across all of the streamers on Twitch follows the power law, [4] and is a useful metric for assessing the popularity a streamer has on the platform.
This is a list of major social gaming networks. The list is not exhaustive and is limited to notable, well-known services. Name Platforms ... [5] Xbox network: ...
In 2017, Twitch remained the leading live-streaming video service for video games in the US, and had an advantage over YouTube Gaming, which shut down its standalone app in May 2019. [13] [14] [15] As of February 2020, it had three million broadcasters monthly and 15 million active users daily, with 1.4 million average concurrent users.
This includes services used for one platform and separate services made for just a series of games. ... Video game streaming services (1 C, 22 P) T. Tunneling ...
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