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Grubbing or clearing is the removal of trees, shrubs, stumps and rubbish from a site. This is often at the site where a transportation or utility corridor, a road or power line, an edifice or a garden is to be constructed. Grubbing is performed following clearance of trees to their stumps, preceding construction. [1]
In the field of second-language acquisition, extramural English (EE) is English that learners come in contact with or are involved in outside the walls of the classroom, [1] often through streaming media and online games. [2] [3] It is an example of informal learning of English. EE includes using English-mediated media, [4] listening to music ...
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Comparison between the exams Cambridge English: Young Learners and the Common European Framework of Reference for Languages. Cambridge English: Young Learners, formerly known as Young Learners English Tests (YLE), is a suite of English language tests that is specially designed for children in primary and lower-secondary school.
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Educational software, as the name implies, are a subset of educational games which attempt to teach the user using the game as a vehicle. Most of these types of games target young user from the ages of about three years to mid-teens; past the mid-teens, subjects become so complex (e.g. Calculus) that teaching via a game may be impractical.
Gibberish (sometimes Jibberish or Geta [1]) is a language game that is played in the United States and Canada by adding "idig" to the beginning of each syllable of spoken words. [2] [3] Similar games are played in many other countries. The name Gibberish refers to the nonsensical sound of words spoken according to the rules of this game. [4]
Sherston Software, also known as Sherston Publishing Group, was a British software publisher producing educational games and learning resources.. Two teachers, Bill and Lou Bonham, started making games for the BBC Micro in 1983 and established Sherston Software Limited in 1984.