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  2. Lossless compression - Wikipedia

    en.wikipedia.org/wiki/Lossless_compression

    Algorithms are generally quite specifically tuned to a particular type of file: for example, lossless audio compression programs do not work well on text files, and vice versa. In particular, files of random data cannot be consistently compressed by any conceivable lossless data compression algorithm; indeed, this result is used to define the ...

  3. Data compression - Wikipedia

    en.wikipedia.org/wiki/Data_compression

    Video compression algorithms attempt to reduce redundancy and store information more compactly. Most video compression formats and codecs exploit both spatial and temporal redundancy (e.g. through difference coding with motion compensation). Similarities can be encoded by only storing differences between e.g. temporally adjacent frames (inter ...

  4. zstd - Wikipedia

    en.wikipedia.org/wiki/Zstd

    A full implementation of the algorithm with an option to choose the compression level is used in the .NSZ/.XCZ [34] file formats developed by the homebrew community for the Nintendo Switch hybrid game console. [35] It is also one of many supported compression algorithms in the .RVZ Wii and GameCube disc image file format.

  5. LZ4 (compression algorithm) - Wikipedia

    en.wikipedia.org/wiki/LZ4_(compression_algorithm)

    LZ4 only uses a dictionary-matching stage (LZ77), and unlike other common compression algorithms does not combine it with an entropy coding stage (e.g. Huffman coding in DEFLATE). [4] [5] The LZ4 algorithm represents the data as a series of sequences. Each sequence begins with a one-byte token that is broken into two 4-bit fields.

  6. List of archive formats - Wikipedia

    en.wikipedia.org/wiki/List_of_archive_formats

    Preferred compression algorithm is a combination of RLE and 12-bit LZW. Archives can be manipulated with the command-line NuLib tool, or the Windows-based CiderPress. .sit application/x-stuffit StuffIt: Originally Classic Mac OS, now multiple Originally Classic Mac OS, now multiple Yes A compression format common on Apple Macintosh computers ...

  7. LZ77 and LZ78 - Wikipedia

    en.wikipedia.org/wiki/LZ77_and_LZ78

    These two algorithms form the basis for many variations including LZW, LZSS, LZMA and others. Besides their academic influence, these algorithms formed the basis of several ubiquitous compression schemes, including GIF and the DEFLATE algorithm used in PNG and ZIP. They are both theoretically dictionary coders. LZ77 maintains a sliding window ...

  8. bzip2 - Wikipedia

    en.wikipedia.org/wiki/Bzip2

    bzip2 is a free and open-source file compression program that uses the Burrows–Wheeler algorithm.It only compresses single files and is not a file archiver.It relies on separate external utilities such as tar for tasks such as handling multiple files, and other tools for encryption, and archive splitting.

  9. Run-length encoding - Wikipedia

    en.wikipedia.org/wiki/Run-length_encoding

    Even binary data files can be compressed with this method; file format specifications often dictate repeated bytes in files as padding space. However, newer compression methods such as DEFLATE often use LZ77-based algorithms, a generalization of run-length encoding that can take advantage of runs of strings of characters (such as BWWBWWBWWBWW).