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Video random-access memory (VRAM) is dedicated computer memory used to store the pixels and other graphics data as a framebuffer to be rendered on a computer monitor. [1] It often uses a different technology than other computer memory, in order to be read quickly for display on a screen.
Wowza Streaming Engine: Yes (HTTP Live Streaming, Smooth Streaming, HTTP Dynamic Streaming) Yes: Yes Yes No Yes Yes Yes Yes Yes (RTMP, RTMPE, RTMPTE, RTMPT, RTMPS, RTMP Dynamic Streaming) Yes No No Yes Yes Name HTTP MPEG DASH WebRTC RTSP MMS RTP RTCP UDP TCP RTMP MPEG TS Real Data Transport Web sockets HLS DASH SRTP
The Radeon Pro W7900 and W7800 support the 80Gbps UHBR20 standard. DisplayPort 2.1 can support 4K at 480 Hz and 8K at 165 Hz with Display Stream Compression (DSC). The previous DisplayPort 1.4 standard with DSC was limited to 4K at 240 Hz and 8K at 60 Hz.
The exact size of the video memory could be reconfigured by software to meet the needs of the current program. An early hybrid system was the Commodore Amiga which could run as a shared memory system, but would load executable code preferentially into non-shared " fast RAM " if it was available.
SM Count – Number of streaming multiprocessors. [ 1 ] Core clock – The factory core clock frequency; while some manufacturers adjust clocks lower and higher, this number will always be the reference clocks used by Nvidia.
In computer architecture, 512-bit integers, memory addresses, or other data units are those that are 512 bits (64 octets) wide. Also, 512-bit central processing unit (CPU) and arithmetic logic unit (ALU) architectures are those that are based on registers , address buses , or data buses of that size.
The Xbox 360 video game console features a port on the top when vertical (left side when horizontal) to which a custom-housed hard disk drive unit can be attached in sizes of either 20, 60, 120, 250, 320, 500 GB; [1] and as of April 2015 all 2.5" SATA Hard Drives up to 2 TB, [2] [3] the user can use the format option from system settings to utilize the new HDD.
Sun TGX Framebuffer. A framebuffer (frame buffer, or sometimes framestore) is a portion of random-access memory (RAM) [1] containing a bitmap that drives a video display. It is a memory buffer containing data representing all the pixels in a complete video frame. [2]