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Mingw-w64 includes a port of the GNU Compiler Collection (GCC), GNU Binutils for Windows (assembler, linker, archive manager), a set of freely distributable Windows specific header files and static import libraries for the Windows API, a Windows-native version of the GNU Project's GNU Debugger, and miscellaneous utilities.
MinGW ("Minimalist GNU for Windows"), formerly mingw32, is a free and open source software development environment to create Microsoft Windows applications.. MinGW includes a port of the GNU Compiler Collection (GCC), GNU Binutils for Windows (assembler, linker, archive manager), a set of freely distributable Windows specific header files and static import libraries which enable the use of the ...
It combines the most recent stable release of the GCC toolset, a few patches for Windows-friendliness, and the free and open-source MinGW runtime APIs to create an open-source alternative to Microsoft's compiler and platform SDK. It is able to build 32-bit or 64-bit binaries, for any version of Windows since Windows 98.
The primary supported (and best tested) processor families are 64- and 32-bit ARM, 64- and 32-bit x86 64 and x86 and 64-bit PowerPC and SPARC. [77] GCC target processor families as of version 11.1 include: [78]
The GNU toolchain is a broad collection of programming tools produced by the GNU Project.These tools form a toolchain (a suite of tools used in a serial manner) used for developing software applications and operating systems.
Pthreads4w version 3.0.0 [5] or later, released under the Apache Public License v2.0, is compatible with 64-bit or 32-bit Windows systems. Version 2.11.0, [6] released under the LGPLv3 license, is also 64-bit or 32-bit compatible. The Mingw-w64 project also contains a wrapper implementation of 'pthreads, winpthreads, which tries to use more ...
DJGPP presents the programmer an interface which is compatible with the ANSI C and C99 standards, DOS APIs, and an older POSIX-like environment.Compiled binaries are long filename (LFN) aware and can handle such names under most 32-bit Windows by default, but they cannot use the Win16 or Win32 APIs that graphical programs on Windows need.
On June 30, 2011 an unofficial version 4.9.9.3 of Dev-C++ was released by Orwell (Johan Mes), an independent programmer, [5] featuring the more recent GCC 4.5.2 compiler, Windows' SDK resources (Win32 and D3D), numerous bugfixes, and improved stability.