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  2. Age of Empires II - Wikipedia

    en.wikipedia.org/wiki/Age_of_Empires_II

    Age of Empires II is a real-time strategy game that focuses on building towns, gathering resources, and creating armies to defeat opponents. Players conquer rival towns and empires as they advance one of 13 civilizations through four "Ages": the Dark Age, the Feudal Age, the Castle Age (representing the High Middle Ages), and the Imperial Age (reminiscent of the Renaissance)—a 1,000-year ...

  3. Age of Empires II: Definitive Edition - Wikipedia

    en.wikipedia.org/wiki/Age_of_Empires_II:...

    Definitive Edition's release on PS5 marks the first time an AoE game has released on a PlayStation console since the PlayStation 2 release of the original Age of Empires II in 2002. The PS5 version will be launched alongside a new expansion that features new civilizations for Ranked Play, and support for cross-platform play with the Xbox and PC ...

  4. Age of Empires II: The Conquerors - Wikipedia

    en.wikipedia.org/wiki/Age_of_Empires_II:_The...

    The Age of Empires Collector Edition Soundtrack CD's tracklist gives many of the names of the individual tracks. The tracks were composed by Stephen Rippy and Kevin McMullan. [3] These are the tracks that appear on the audio part of the game CD, in order of playback. The tracks are not separated, but instead are one long track with floating ...

  5. Age of Empires - Wikipedia

    en.wikipedia.org/wiki/Age_of_Empires

    Mark Bozon of IGN wrote in his review of The Age of Kings, "The Age of Empires series has been one of the most innovative real-time strategy games for PC in the last decade or so." [ 142 ] Gamenikki called Ensemble Studios "the developer that started it all" when they talked about how much Age of Empires III had done to advance the real-time ...

  6. Age of Empires (video game) - Wikipedia

    en.wikipedia.org/wiki/Age_of_Empires_(video_game)

    All sea units are created at the docks. Walls and towers are defensive fortifications (Age of Empires was one of the first real-time strategy games to include walls strong enough to form a feasible means of defense). Farms are used to produce food. Granaries, storage pits, and the Town Center are used to store resources deposited by the villagers.

  7. List of city-building video games - Wikipedia

    en.wikipedia.org/wiki/List_of_city-building...

    Year Game Developer Setting Platform Notes 1964: The Sumerian Game: Mabel Addis: Historical: MAIN: Text-based game based on the ancient Sumerian city of Lagash. [1]1969: The Sumer Game

  8. Age of Empires Online - Wikipedia

    en.wikipedia.org/wiki/Age_of_Empires_Online

    Age of Empires Online was a multiplayer online real-time strategy game developed by Robot Entertainment and Gas Powered Games that was released on August 16, 2011. [1] Based upon the gameplay of the Age of Empires series, it was originally developed by Robot Entertainment, but on February 24, 2011, Gas Powered Games, took over production.

  9. Actions per minute - Wikipedia

    en.wikipedia.org/wiki/Actions_per_minute

    Actions per minute are the number of actions (such as selecting units or issuing an order) completed within a minute of gameplay in real-time strategy games, most notably in StarCraft. High APM is often associated with skill, as it can indicate that a player both knows what to do in the game and has the manual dexterity to carry it out.