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Epic! is an American kids subscription-based reading and learning platform. It offers access to books and videos for targeted at children ages 12 and under. [1] The service can be used on desktop and mobile devices. [2] Epic! was founded in 2013 by Suren Markosian and Kevin Donahue [3] and launched in 2014. [4]
Children's; A list of commercial phonics programs designed for teaching reading in English (arranged by country of origin to acknowledge regional language variations).
Stephen Schutz had trouble reading books when he was 9 years old, so he decided to help young readers by creating this website. [1] In 2006, Starfall launched Pumarosa, which helps Spanish speakers learn English. [2] In May 2007, Starfall had 987,000 visitors, which was a 300% increase from the previous year. [2]
ABCmouse.com is a digital education program for children ages 2–8, created by the edtech company Age of Learning, Inc. [2] [3] The program offers educational games, videos, puzzles, printables, and a library of regular and “read-aloud” children’s books, covering subjects including reading and language arts, math, science, health, social studies, music, and art.
1.3 Children's software. 1.4 Computer ... software that is computer software whose primary purpose is teaching or self-learning. ... Java Formal language and Automata ...
Living Books were the first to use both "read to me" and "let me play" modes, as well as speech-driven highlighting; both techniques have since been widely adapted in children's language app design. [266] Children's Tech Review featured an interview with Schlichting in their March/April 1999 issue entitled A Conversation with Mark Schlichting ...
Educational software is a term used for any computer software that is made for an educational purpose. It encompasses different ranges from language learning software to classroom management software to reference software. The purpose of all this software is to make some part of education more effective and efficient.
In addition to books, Cornelsen published children's games and educational software as well as a series of games under the name "Genius". In 2015 Cornelsen Verlag founded the corporate startup Duden Learnattack, an online learning portal for students from 5th grade to the Abitur, the exam at the end of German secondary school education. It ...
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