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  2. List of random number generators - Wikipedia

    en.wikipedia.org/wiki/List_of_random_number...

    3 Random number generators that use external entropy. 4 See also. 5 References. ... and it was the default generator in the language Python up to version 2.2. ...

  3. Generator (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Generator_(computer...

    In Python, a generator can be thought of as an iterator that contains a frozen stack frame. Whenever next() is called on the iterator, Python resumes the frozen frame, which executes normally until the next yield statement is reached. The generator's frame is then frozen again, and the yielded value is returned to the caller.

  4. Random number generation - Wikipedia

    en.wikipedia.org/wiki/Random_number_generation

    Dice are an example of a mechanical hardware random number generator. When a cubical die is rolled, a random number from 1 to 6 is obtained. Random number generation is a process by which, often by means of a random number generator (RNG), a sequence of numbers or symbols is generated that cannot be reasonably predicted better than by random chance.

  5. Fortuna (PRNG) - Wikipedia

    en.wikipedia.org/wiki/Fortuna_(PRNG)

    Fortuna is a cryptographically secure pseudorandom number generator (CS-PRNG) devised by Bruce Schneier and Niels Ferguson and published in 2003. It is named after Fortuna, the Roman goddess of chance. FreeBSD uses Fortuna for /dev/random and /dev/urandom is symbolically linked to it since FreeBSD 11. [1]

  6. Diehard tests - Wikipedia

    en.wikipedia.org/wiki/Diehard_tests

    It plays 200000 games of craps, finds the number of wins and the number of throws necessary to end each game. The number of wins should be (very close to) a normal with mean 200000p and variance 200000p(1 − p), with p = 244 / 495. Throws necessary to complete the game can vary from 1 to infinity, but counts for all > 21 are lumped with 21.

  7. Random seed - Wikipedia

    en.wikipedia.org/wiki/Random_seed

    A random seed (or seed state, or just seed) is a number (or vector) used to initialize a pseudorandom number generator.. A pseudorandom number generator's number sequence is completely determined by the seed: thus, if a pseudorandom number generator is later reinitialized with the same seed, it will produce the same sequence of numbers.

  8. Pseudorandom number generator - Wikipedia

    en.wikipedia.org/wiki/Pseudorandom_number_generator

    It can be shown that if is a pseudo-random number generator for the uniform distribution on (,) and if is the CDF of some given probability distribution , then is a pseudo-random number generator for , where : (,) is the percentile of , i.e. ():= {: ()}. Intuitively, an arbitrary distribution can be simulated from a simulation of the standard ...

  9. Xorshift - Wikipedia

    en.wikipedia.org/wiki/Xorshift

    Xorshift random number generators, also called shift-register generators, are a class of pseudorandom number generators that were invented by George Marsaglia. [1] They are a subset of linear-feedback shift registers (LFSRs) which allow a particularly efficient implementation in software without the excessive use of sparse polynomials . [ 2 ]