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Video game packaging refers to the physical storage of the contents of a PC or console game, both for safekeeping and shop display. In the past, a number of materials and packaging designs were used, mostly paperboard or plastic. Today, most physical game releases are shipped in jewel cases or keep cases, with little differences between them.
The PS3 supports both the USB EyeToy camera/webcam and SOCOM Headset for video and voice chat. A memory card adapter is available so users can copy their old PS/PS2 game saves to a virtual memory card on the PS3's hard drive. [55] The PlayStation 3 can also use Memory Sticks to store and save data for PlayStation and PlayStation 2 software. [56]
The largest officially licensed Game Pak size is 768KB for Kirby's Adventure. Famicom cartridges are shaped slightly differently, measuring only 6.9 cm (2.75 inches) in length, 10.8 cm (4.25 inches) in width, and 1.7 cm (0.6875 inches) in thickness. The NES uses a 72-pin interface and the Famicom uses a 60-pin design.
The Xbox 360 technical specifications describe the various components of the Xbox 360 video game console.. The console features a port on the top when vertical (left side when horizontal) to which a custom-housed hard disk drive unit can be attached in sizes of either 20, 60, 120, 250, 320, 500 GB; [1] and as of April 2015 all 2.5" SATA Hard Drives up to 2 TB, [2] [3] the user can use the ...
This chart shows the most common display resolutions, with the color of each resolution type indicating the display ratio (e.g., red indicates a 4:3 ratio). This article lists computer monitor , television, digital film, and other graphics display resolutions that are in common use.
Upright cabinets. Upright cabinets are the most common in North America, with their design heavily influenced by Computer Space and Pong.While the futuristic look of Computer Space 's outer fiberglass cabinet did not carry forward, both games did establish separating parts of the arcade machine for the cathode-ray tube (CRT) display, the game controllers, and the computer logic areas.
More advanced cartridges, which contained the entire game experience, were developed for the Fairchild Channel F, and most video game systems adopted similar technology. [7] The first system of the generation and some others, such as the RCA Studio II , still came with built-in games [ 8 ] while also having the capability of utilizing ...
The size denotes the width of the faceplate for the installed equipment. The rack unit is a measure of vertical spacing and is common to both the 19 and 23-inch racks. Hole spacing is either on 1-inch (25 mm) centers (Western Electric standard), or the same as for 19-inch (482.6 mm) racks (0.625 in or 15.9 mm spacing).