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  2. Input lag - Wikipedia

    en.wikipedia.org/wiki/Input_lag

    Input lag or input latency is the amount of time that passes between sending an electrical signal and the occurrence of a corresponding action.. In video games the term is often used to describe any latency between input and the game engine, monitor, or any other part of the signal chain reacting to that input, though all contributions of input lag are cumulative.

  3. Psychomotor vigilance task - Wikipedia

    en.wikipedia.org/wiki/Psychomotor_vigilance_task

    A psychomotor vigilance task (PVT) is a sustained- attention, reaction-timed task that measures the consistency with which subjects respond to a visual stimulus. Research indicates increased sleep debt or sleep deficit correlates with deteriorated alertness, slower problem solving, declined psychomotor skills, and increased rate of false responses.

  4. Keyboard technology - Wikipedia

    en.wikipedia.org/wiki/Keyboard_technology

    The technology of computer keyboards includes many elements. Many different keyboard technologies have been developed for consumer demands and optimized for industrial applications. The standard full-size (100%) computer alphanumeric keyboard typically uses 101 to 105 keys; keyboards integrated in laptop computers are typically less comprehensive.

  5. Keystroke-level model - Wikipedia

    en.wikipedia.org/wiki/Keystroke-level_model

    Keystroke-level model. In human–computer interaction, the keystroke-level model (KLM) predicts how long it will take an expert user to accomplish a routine task without errors using an interactive computer system. [1] It was proposed by Stuart K. Card, Thomas P. Moran and Allen Newell in 1980 in the Communications of the ACM and published in ...

  6. Display lag - Wikipedia

    en.wikipedia.org/wiki/Display_lag

    Display lag is a phenomenon associated with most types of liquid crystal displays (LCDs) like smartphones and computers and nearly all types of high-definition televisions (HDTVs). It refers to latency, or lag between when the signal is sent to the display and when the display starts to show that signal. This lag time has been measured as high ...

  7. Computer keyboard - Wikipedia

    en.wikipedia.org/wiki/Computer_keyboard

    A computer keyboard is a peripheral input device modeled after the typewriter keyboard [1] [2] which uses an arrangement of buttons or keys to act as mechanical levers or electronic switches. Replacing early punched cards and paper tape technology, interaction via teleprinter -style keyboards have been the main input method for computers since ...

  8. Jensen box - Wikipedia

    en.wikipedia.org/wiki/Jensen_box

    The standard Jensen box is approximately 12 by 20 inches in size with a sloping face. Eight buttons are arrayed in a semicircle with a 'home' key in the lower center. Above each response button is a small LED light. Following an auditory warning tone and a delay, one of the lights is illuminated and the participant releases their finger from ...

  9. Computer monitor - Wikipedia

    en.wikipedia.org/wiki/Computer_monitor

    A computer monitor is an output device that displays information in pictorial or textual form. A discrete monitor comprises a visual display, support electronics, power supply, housing, electrical connectors, and external user controls. The display in modern monitors is typically an LCD with LED backlight, having by the 2010s replaced CCFL ...