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Diffuse and specular reflection from a glossy surface. [1] The rays represent luminous intensity , which varies according to Lambert's cosine law for an ideal diffuse reflector. Diffuse reflection is the reflection of light or other waves or particles from a surface such that a ray incident on the surface is scattered at many angles rather than ...
In the 1930s work by A. H. Pfund, [3] suggested that although specular shininess is the basic (objective) evidence of gloss, actual surface glossy appearance (subjective) relates to the contrast between specular shininess and the diffuse light of the surrounding surface area (now called "contrast gloss" or "luster"). [non-primary source needed]
Diffuse sky radiation is solar radiation reaching the Earth's surface after having been scattered from the direct solar beam by molecules or particulates in the atmosphere. It is also called sky radiation , the determinative process for changing the colors of the sky .
Since "visual appearance" is a general concept that includes also various other visual phenomena, such as color, visual texture, visual perception of shape, size, etc., the specific aspects related to how humans see different spatial distributions of light (absorbed, transmitted and reflected, either regularly or diffusely) have been given the ...
It is possible to diffuse "uphill" from a region of lower concentration to a region of higher concentration, as in spinodal decomposition. Diffusion is a stochastic process due to the inherent randomness of the diffusing entity and can be used to model many real-life stochastic scenarios.
Diffuse lighting (or diffuse reflection) is the direct illumination of an object by an even amount of light interacting with a light-scattering surface. [4] [12] After light strikes an object, it is reflected as a function of the surface properties of the object as well as the angle of incoming light. [12]
Diagram of Lambertian diffuse reflection. The black arrow shows incident radiance, and the red arrows show the reflected radiant intensity in each direction. When viewed from various angles, the reflected radiant intensity and the apparent area of the surface both vary with the cosine of the viewing angle, so the reflected radiance (intensity per unit area) is the same from all viewing angles.
General mechanism of diffuse reflection Diffuse reflection - Generally, when light strikes the surface of a (non-metallic and non-glassy) solid material, it bounces off in all directions due to multiple reflections by the microscopic irregularities inside the material (e.g., the grain boundaries of a polycrystalline material or the cell or ...