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A device that allows interaction between human being and a computer is known as a "Human-computer Interface". As a field of research, human–computer interaction is situated at the intersection of computer science , behavioral sciences , design , media studies , and several other fields of study .
Human–Computer Interaction (HCI) – the intersection of computer science and behavioral sciences — this field involves the study, planning, and design of the interaction between people (users) and computers. Attention to human-machine interaction is important, because poorly designed human-machine interfaces can lead to many unexpected ...
Cognitive computing refers to technology platforms that, broadly speaking, are based on the scientific disciplines of artificial intelligence and signal processing.These platforms encompass machine learning, reasoning, natural language processing, speech recognition and vision (object recognition), human–computer interaction, dialog and narrative generation, among other technologies.
Hands-on computing is a branch of human-computer interaction research which focuses on computer interfaces that respond to human touch or expression, allowing the machine and the user to interact physically. Hands-on computing can make complicated computer tasks more natural to users by attempting to respond to motions and interactions that are ...
While interaction techniques are typically technology-, platform-, and/or implementation-dependent (see #level of granularity above), human-computer or human-information interactions can be characterized at higher levels of abstraction that are independent of particular technologies and platforms. At such levels of abstraction, the concern is ...
Human–computer interaction, the study of how people interact with computers Human-computer interaction (security) , the study of how people interact with computers concerning information security Hyper-converged infrastructure , an IT infrastructure framework for integrating storage, networking and virtualization computing in a data center.
In the context of human–computer interaction, a modality is the classification of a single independent channel of input/output between a computer and a human. Such channels may differ based on sensory nature (e.g., visual vs. auditory), [1] or other significant differences in processing (e.g., text vs. image). [2]
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