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  2. Category:Pi algorithms - Wikipedia

    en.wikipedia.org/wiki/Category:Pi_algorithms

    Pages in category "Pi algorithms" The following 17 pages are in this category, out of 17 total. This list may not reflect recent changes. A. ... Code of Conduct;

  3. Priority inheritance - Wikipedia

    en.wikipedia.org/wiki/Priority_inheritance

    In real-time computing, priority inheritance is a method for eliminating unbounded priority inversion.Using this programming method, a process scheduling algorithm increases the priority of a process (A) to the maximum priority of any other process waiting for any resource on which A has a resource lock (if it is higher than the original priority of A).

  4. π-calculus - Wikipedia

    en.wikipedia.org/wiki/Π-calculus

    The π-calculus belongs to the family of process calculi, mathematical formalisms for describing and analyzing properties of concurrent computation.In fact, the π-calculus, like the λ-calculus, is so minimal that it does not contain primitives such as numbers, booleans, data structures, variables, functions, or even the usual control flow statements (such as if-then-else, while).

  5. Bailey–Borwein–Plouffe formula - Wikipedia

    en.wikipedia.org/wiki/Bailey–Borwein–Plouffe...

    The search procedure consists of choosing a range of parameter values for s, b, and m, evaluating the sums out to many digits, and then using an integer relation-finding algorithm (typically Helaman Ferguson's PSLQ algorithm) to find a sequence A that adds up those intermediate sums to a well-known constant or perhaps to zero.

  6. Spigot algorithm - Wikipedia

    en.wikipedia.org/wiki/Spigot_algorithm

    A variant of the spigot approach uses an algorithm which can be used to compute a single arbitrary digit of the transcendental without computing the preceding digits: an example is the Bailey–Borwein–Plouffe formula, a digit extraction algorithm for π which produces base 16 digits. The inevitable truncation of the underlying infinite ...

  7. Gauss–Legendre algorithm - Wikipedia

    en.wikipedia.org/wiki/Gauss–Legendre_algorithm

    The Gauss–Legendre algorithm is an algorithm to compute the digits of π. It is notable for being rapidly convergent, with only 25 iterations producing 45 million correct digits of π . However, it has some drawbacks (for example, it is computer memory -intensive) and therefore all record-breaking calculations for many years have used other ...

  8. Borwein's algorithm - Wikipedia

    en.wikipedia.org/wiki/Borwein's_algorithm

    Borwein's algorithm was devised by Jonathan and Peter Borwein to calculate the value of /. This and other algorithms can be found in the book Pi and the AGM – A Study in Analytic Number Theory and Computational Complexity .

  9. Approximations of π - Wikipedia

    en.wikipedia.org/wiki/Approximations_of_π

    Super PI by Kanada Laboratory [101] in the University of Tokyo is the program for Microsoft Windows for runs from 16,000 to 33,550,000 digits. It can compute one million digits in 40 minutes, two million digits in 90 minutes and four million digits in 220 minutes on a Pentium 90 MHz. Super PI version 1.9 is available from Super PI 1.9 page.