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Infinity Ward was founded as an independent game studio by Grant Collier, Jason West, and Vince Zampella in 2002, with a publishing agreement with Activision. [8] [4] The studio was formed by several members of 2015 Games, LLC., the studio that developed the successful Medal of Honor: Allied Assault for Electronic Arts (EA) in 2002.
They took several Infinity Ward employees with them to their new company, leaving Activision with about half the staff and a deadline of about 20 months (versus a typical 24 months) to complete the next game in the franchise, Call of Duty: Modern Warfare 3. Activision requested that Sledgehammer Games stop work on the third-person shooter and ...
During the years-long Activision suit, Zampella and West went on to demand $1 billion in damages from Activision, up from an initial $36 million. Other former IW employees also joined the suit. Activision eventually paid the other ex-IW employees $42 million, and paid West and Zampella "a settlement thought to be in the tens of millions of ...
Ex-Infinity Ward employees Jason West and Vince Zampella have settled their lawsuit with Activision. "All parties have reached a settlement in the dispute, the terms of which are strictly ...
ABK Workers Alliance accused the company of forcing out employees with this decision. [82] On March 8, 2024, 600 QA testers at 3 Activision studios in Austin, Eden Prairie, and El Segundo formed the union "Activision Quality Assurance United-CWA" and voted to unionize (390–8) in favor, making it the largest video game union in the United States.
Respawn Entertainment, LLC is an American video game development studio founded in 2010 by Jason West and Vince Zampella and owned by Electronic Arts since 2017. West and Zampella previously co-founded Infinity Ward and created the Call of Duty franchise, where they were responsible for its development until 2010.
Call of Duty was developed by Infinity Ward, a new studio formed in 2002 originally consisting of 21 employees, many of whom were project lead developers of the successful Medal of Honor: Allied Assault released the same year. Led by Chief Creative Officer Vince Zampella, development began in April 2002, and the team grew to 27 members by May 2003.
High Moon Studios, Inc. (formerly Sammy Entertainment Inc. and Sammy Studios, Inc.) is an American video game developer initially formed in 2001. After nearly a year as an independent studio, the developer was acquired by Vivendi Games in January 2006 and placed under Sierra Entertainment.