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  2. Twine (software) - Wikipedia

    en.wikipedia.org/wiki/Twine_(software)

    Twine emphasizes the visual structure of hypertext, and does not require knowledge of a programming language as many other game development tools do. [5] It is regarded as a tool which can be used by anyone interested in interactive fiction and experimental games. [5] [6]

  3. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    3D rendering engine used by several games OHRRPGCE: FreeBASIC: HamsterSpeak Yes 2D Windows, macOS, Linux, Android: GPL-2.0-or-later: Role-playing game creation system; use of scripting is optional ONScripter: NScripter: NScripter: Yes 2D Windows, macOS, Linux, Dreamcast, PSP, iOS: Narcissu, Saya no Uta, Tsukihime: GPL-2.0-or-later

  4. Genshin Impact - Wikipedia

    en.wikipedia.org/wiki/Genshin_Impact

    The player may freely explore an open-world map. Here Aether, the male Traveler, is seen gliding, but the player can switch to other party members. Genshin Impact is an open-world, action role-playing game that allows the player to control one of four interchangeable characters in a party. [4]

  5. libGDX - Wikipedia

    en.wikipedia.org/wiki/LibGDX

    libGDX is a free and open-source [3] game-development application framework [2] written in the Java programming language with some C and C++ components for performance dependent code. [4] It allows for the development of desktop and mobile games by using the same code base. [5]

  6. How to build Yae Miko in Genshin Impact (and does she ... - AOL

    www.aol.com/news/yae-miko-returns-rerun-genshin...

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  7. Video games and Linux - Wikipedia

    en.wikipedia.org/wiki/Video_games_and_Linux

    The Nvidia Shield runs Android as an operating system, which is based on a modified Linux kernel. [citation needed] The open source design of the Linux software platform allows the operating system to be compatible with various computer instruction sets and many peripherals, such as game controllers and head-mounted displays.

  8. Open-source video game - Wikipedia

    en.wikipedia.org/wiki/Open-source_video_game

    FLOSS game engines, like the Godot game engine, as well as libraries, like SDL, are increasingly common in game development, even proprietary ones. [6] Given that game art is not considered software, there is debate about the philosophical or ethical obstacles in selling a game where its art is proprietary but the entire source code is free ...

  9. Yae Miko - Wikipedia

    en.wikipedia.org/?title=Yae_Miko&redirect=no

    To a list entry: This is a redirect to a list in which the subject is an entry.. For redirects from a topic to a related list and not to an entry on that list, use {{R from list topic}} instead.