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  2. Boris FX - Wikipedia

    en.wikipedia.org/wiki/Boris_FX

    Team photo in front of the Boris FX booth at NAB 2018 in Las Vegas, Nevada. Boris FX was founded in 1995 by Boris Yamnitsky. The former Media 100 engineer (a member of the original Media 100 launch team in 1993) released “Boris FX,” the first plug-in-based digital video effects (DVE) for Adobe Premiere and Media 100, in 1995. [1]

  3. Windows Continuum - Wikipedia

    en.wikipedia.org/wiki/Windows_Continuum

    Continuum allowed a Windows 10 Mobile device to connect to an external monitor either wirelessly, via protocols like Miracast, or through a wired accessory, such as the Microsoft Display Dock. When connected, the smartphone’s interface expanded into a desktop-like environment, featuring a taskbar and support for keyboard and mouse input.

  4. OpenGL Shading Language - Wikipedia

    en.wikipedia.org/wiki/OpenGL_Shading_Language

    GLSL shaders themselves are simply a set of strings that are passed to the hardware vendor's driver for compilation from within an application using the OpenGL API's entry points. Shaders can be created on the fly from within an application, or read-in as text files, but must be sent to the driver in the form of a string.

  5. Metal (API) - Wikipedia

    en.wikipedia.org/wiki/Metal_(API)

    Metal is a low-level, low-overhead hardware-accelerated 3D graphic and compute shader API created by Apple, debuting in iOS 8. Metal combines functions similar to OpenGL and OpenCL in one API. It is intended to improve performance by offering low-level access to the GPU hardware for apps on iOS, iPadOS, macOS, and tvOS.

  6. Nvidia unveils robot training tech, new gaming chips and ...

    www.aol.com/news/nvidia-ceo-set-stage-ces...

    The chips, which Nvidia calls its RTX 50 series, aim to give video games movie-like graphics, especially in a field known as 'shaders,' which can help images like a ceramic teapot look more ...

  7. Shading language - Wikipedia

    en.wikipedia.org/wiki/Shading_language

    The shader assembly language in Direct3D 8 and 9 is the main programming language for vertex and pixel shaders in Shader Model 1.0/1.1, 2.0, and 3.0. It is a direct representation of the intermediate shader bytecode which is passed to the graphics driver for execution.

  8. Yankees add another ex-MVP with Paul Goldschmidt on $12.5 ...

    www.aol.com/yankees-add-another-ex-mvp-180738846...

    Download for award-winning coverage, crosswords, audio storytelling, the eNewspaper and more. This article originally appeared on USA TODAY: Paul Goldschmidt Yankees contract for $12.5 million ...

  9. Boris Continuum Complete - Wikipedia

    en.wikipedia.org/wiki/Boris_Continuum_Complete

    Boris Continuum Complete is a special effects plug-in package that works in conjunction with Adobe Creative Suite, including CS6, Avid editing and finishing systems such as Sony Vegas Pro, and Apple Final Cut Pro.