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  2. Mario Teaches Typing - Wikipedia

    en.wikipedia.org/wiki/Mario_Teaches_Typing

    Mario Teaches Typing reuses the title theme from Super Mario World. [7] The game was released in the United States in 1992 and in the United Kingdom in 1993. [9] The Macintosh version of the game was developed by Presage Software, who developed Mario's Game Gallery. [10] Fargo told IGN in an interview that when he attended Crane's talk show ...

  3. 5 Typing Games For Kids That Are Both Fun And Free - AOL

    www.aol.com/news/5-typing-games-kids-both...

    A collection of five typing games for kids that are both fun and free and help kids improve typing skills at home on the computer.

  4. List of Mario educational games - Wikipedia

    en.wikipedia.org/.../List_of_Mario_educational_games

    The Mario educational games were generally designed for use by children in preschool or kindergarten and focused on developing skills ranging from language and typing to geography and history. The educational games were not well-received, with many critics and gamers labeling them as some of the worst Mario games ever made. [1]

  5. Free Typing Games: Games to Help You Back to School

    www.aol.com/news/2009-08-31-free-typing-games...

    We've collected the best free typing games from Games.com and around the web. Typer Shark. Typer Shark is an online game classic from Popcap games. In Typer Shark you command a dive to to search ...

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  7. Mavis Beacon Teaches Typing - Wikipedia

    en.wikipedia.org/wiki/Mavis_Beacon_Teaches_Typing

    Mavis Beacon Teaches Typing is an application software program designed to teach touch typing. Released in late 1987 by The Software Toolworks, the program aimed to enhance users' typing skills through a series of interactive lessons and games. Mavis Beacon is an entirely fictional character, created for marketing purposes.

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  9. Mario Teaches Typing 2 - Wikipedia

    en.wikipedia.org/wiki/Mario_Teaches_Typing_2

    The game was released on March 31, 1997, for Windows and Macintosh computers. [2]This was the last Mario-themed educational game released, as Shigeru Miyamoto was unhappy with the public perception of low-quality that some of the educational games had, and ended the agreement Nintendo had with other companies, including Interplay Entertainment, to create and sell educational Mario games.