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  2. Video games and Linux - Wikipedia

    en.wikipedia.org/wiki/Video_games_and_Linux

    The beginning of Linux as a gaming platform for commercial video games is widely credited to have begun in 1994 when Dave D. Taylor ported the game Doom to Linux, as well as many other systems, during his spare time. [22] [23] Shareware copies of the game were included on various Linux discs, [24] including those packed in with reference books ...

  3. Tool-assisted speedrun - Wikipedia

    en.wikipedia.org/wiki/Tool-assisted_speedrun

    Tool-assisted speedrunning relies on the same series of inputs being played back at different times always giving the same results. The emulation must be deterministic with regard to the saved inputs, and random seeds must not change. Otherwise, a speedrun that was optimal on one playback might not even complete it on a second playback.

  4. Speedrunning - Wikipedia

    en.wikipedia.org/wiki/Speedrunning

    Speedrun of a SuperTux level. Speedrunning is the act of playing a video game, or section of a video game, with the goal of completing it as fast as possible.Speedrunning often involves following planned routes, which may incorporate sequence breaking and exploit glitches that allow sections to be skipped or completed more quickly than intended.

  5. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Java port of Quake II game engine Java 3D: Java: Yes 3D Cross-platform: BSD: Community-centric project. Used by many schools as part of course work Jedi: C: Yes 2.5D DOS, Windows: Star Wars: Dark Forces, Outlaws: Proprietary: Rumored to have been reverse-engineered from Doom engine jMonkeyEngine: Java: 2004 Yes 3D Cross-platform: Grappling Hook ...

  6. Lag (video games) - Wikipedia

    en.wikipedia.org/wiki/Lag_(video_games)

    For the cloud gaming experience to be acceptable, the round-trip lag of all elements of the cloud gaming system (the thin client, the Internet and/or LAN connection the game server, the game execution on the game server, the video and audio compression and decompression, and the display of the video on a display device) must be low enough that ...

  7. Java performance - Wikipedia

    en.wikipedia.org/wiki/Java_performance

    In November 2004, Nailgun, a "client, protocol, and server for running Java programs from the command line without incurring the JVM startup overhead" was publicly released. [59] introducing for the first time an option for scripts to use a JVM as a daemon, for running one or more Java applications with no JVM startup overhead. The Nailgun ...

  8. PC game - Wikipedia

    en.wikipedia.org/wiki/PC_game

    A personal computer game, also known as a computer game [a] or abbreviated PC game, is a video game played on a personal computer (PC). The term PC game has been popularly used since the 1990s referring specifically to games on "Wintel" (Microsoft Windows software/Intel hardware) which has dominated the computer industry since.

  9. PCGamingWiki - Wikipedia

    en.wikipedia.org/wiki/PCGamingWiki

    The PCGamingWiki is a British-based [1] collaboratively edited free wiki internet encyclopaedia focused on collecting video game behaviour data (such as save locations and startup parameters), to optimising gameplay, and fixing issues found in PC games. Intended fixes and optimisations range from simple cut-scene removals, to modifications that ...