Search results
Results from the WOW.Com Content Network
Ambiguity effect; Assembly bonus effect; Audience effect; Baader–Meinhof effect; Barnum effect; Bezold effect; Birthday-number effect; Boomerang effect; Bouba/kiki effect
Shoulder impingement syndrome is a syndrome involving tendonitis (inflammation of tendons) of the rotator cuff muscles as they pass through the subacromial space, the passage beneath the acromion. It is particularly associated with tendonitis of the supraspinatus muscle. [1] This can result in pain, weakness, and loss of movement at the ...
The submental space is a fascial space of the head and neck (sometimes also termed fascial spaces or tissue spaces). It is a potential space located between the mylohyoid muscle superiorly , the platysma muscle inferiorly , [ 1 ] under the chin in the midline.
The development of the nervous system in humans, or neural development, or neurodevelopment involves the studies of embryology, developmental biology, and neuroscience. These describe the cellular and molecular mechanisms by which the complex nervous system forms in humans, develops during prenatal development, and continues to develop postnatally.
The Interpersonal World of the Infant (1985) is one of the most prominent works of psychoanalyst Daniel N. Stern, in which he describes the development of four interrelated senses of self. [1] These senses of self develop over the lifespan, but make significant developmental strides during sensitive periods in the first two years of life.
The subacromial bursa is the synovial cavity located just below the acromion, which communicates with the subdeltoid bursa in most individuals, ...
When an athlete complains of pain, injury, or distress, the key to diagnosis is a detailed history and examination. An example of a format used to guide an examination and treatment plan is a S.O.A.P. note, which stands for subjective, objective, assessment, plan.
The PAD model, and the corresponding PAD Space have been used in the construction of animated agents that exhibit emotions. For instance, Becker et al. describes how primary and secondary emotions can be mapped via the PAD space to features in the faces of animated characters to reflect happiness, boredom, frustration or annoyance. [9]