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  2. Presentation–abstraction–control - Wikipedia

    en.wikipedia.org/wiki/Presentation–abstraction...

    The structure of an application with PAC. Presentation–abstraction–control (PAC) is a software architectural pattern.It is an interaction-oriented software architecture, and is somewhat similar to model–view–controller (MVC) in that it separates an interactive system into three types of components responsible for specific aspects of the application's functionality.

  3. Mediator pattern - Wikipedia

    en.wikipedia.org/wiki/Mediator_pattern

    The mediator behavioural design pattern Participants. Mediator - defines the interface for communication between Colleague objects ConcreteMediator - implements the mediator interface and coordinates communication between Colleague objects. It is aware of all of the Colleagues and their purposes with regards to inter-communication.

  4. Join-pattern - Wikipedia

    en.wikipedia.org/wiki/Join-pattern

    Join-patterns provides a way to write concurrent, parallel and distributed computer programs by message passing.Compared to the use of threads and locks, this is a high level programming model using communication constructs model to abstract the complexity of concurrent environment and to allow scalability.

  5. Asynchronous method invocation - Wikipedia

    en.wikipedia.org/wiki/Asynchronous_method_invocation

    AMI is a design pattern for asynchronous invocation of potentially long-running methods of an object. [1] It is equivalent to the IOU ("I owe you") pattern described in 1996 by Allan Vermeulen. [2] [3] In most programming languages a called method is executed synchronously, i.e. in the thread of execution from which it is invoked. If the method ...

  6. List of software architecture styles and patterns - Wikipedia

    en.wikipedia.org/wiki/List_of_software...

    Software architecture patterns operate at a higher level of abstraction than design patterns, solving broader system-level challenges. While these patterns typically affect system-level concerns, the distinction between architectural patterns and architectural styles can sometimes be blurry. Examples include Circuit Breaker. [1] [2] [3]

  7. Model–view–presenter - Wikipedia

    en.wikipedia.org/wiki/Model–view–presenter

    Diagram that depicts the model–view–presenter (MVP) GUI design pattern. Model–view–presenter (MVP) is a derivation of the model–view–controller (MVC) architectural pattern, and is used mostly for building user interfaces. In MVP, the presenter assumes the functionality of the "middle-man". In MVP, all presentation logic is pushed to ...

  8. List of model checking tools - Wikipedia

    en.wikipedia.org/wiki/List_of_model_checking_tools

    In 1999, Judi Romijn compared two model checkers (CADP and SPIN) on the HAVi interoperability audio-video protocol for consumer electronics. [3] In 2003, Yifei Dong, Xiaoqun Du, Gerard J. Holzmann, and Scott A. Smolka published a comparison of four model checkers (namely: Cospan, Murphi, SPIN, and XMC) on a communication protocol, the GNU i ...

  9. Behavioral pattern - Wikipedia

    en.wikipedia.org/wiki/Behavioral_pattern

    Memento pattern Provides the ability to restore an object to its previous state (rollback) Null object pattern Designed to act as a default value of an object Observer pattern a.k.a. Publish/Subscribe or Event Listener. Objects register to observe an event that may be raised by another object Weak reference pattern