enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Function overloading - Wikipedia

    en.wikipedia.org/wiki/Function_overloading

    The functions must have different type signatures, i.e. differ in the number or the types of their formal parameters (as in C++) or additionally in their return type (as in Ada). [9] Function overloading is usually associated with statically-typed programming languages that enforce type checking in function calls. An overloaded function is a ...

  3. Name mangling - Wikipedia

    en.wikipedia.org/wiki/Name_mangling

    Although name mangling is not generally required or used by languages that do not support function overloading, like C and classic Pascal, they use it in some cases to provide added information about a function. For example, compilers targeted at Microsoft Windows platforms support a variety of calling conventions, which determine the manner in ...

  4. Type signature - Wikipedia

    en.wikipedia.org/wiki/Type_signature

    Understanding the notion of a function signature is an important concept for all computer science studies. Modern object orientation techniques make use of interfaces, which are essentially templates made from function signatures. C++ uses function overloading with various signatures.

  5. Function (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Function_(computer...

    Often the compiler selects the overload to call based on the type of the input arguments or it fails if the input arguments do not select an overload. Older and weakly-typed languages generally do not support overloading. Here is an example of overloading in C++, two functions Area that accept different types:

  6. Ad hoc polymorphism - Wikipedia

    en.wikipedia.org/wiki/Ad_hoc_polymorphism

    The previous section notwithstanding, there are other ways in which ad hoc polymorphism can work out. Consider for example the Smalltalk language. In Smalltalk, the overloading is done at run time, as the methods ("function implementation") for each overloaded message ("overloaded function") are resolved when they are about to be executed.

  7. Double dispatch - Wikipedia

    en.wikipedia.org/wiki/Double_dispatch

    The problem is that, while virtual functions are dispatched dynamically in C++, function overloading is done statically. The problem described above can be resolved by simulating double dispatch, for example by using a visitor pattern. Suppose the existing code is extended so that both SpaceShip and ApolloSpacecraft are given the function

  8. Compatibility of C and C++ - Wikipedia

    en.wikipedia.org/wiki/Compatibility_of_C_and_C++

    C++ enforces stricter typing rules (no implicit violations of the static type system [1]), and initialization requirements (compile-time enforcement that in-scope variables do not have initialization subverted) [7] than C, and so some valid C code is invalid in C++. A rationale for these is provided in Annex C.1 of the ISO C++ standard. [8]

  9. Barton–Nackman trick - Wikipedia

    en.wikipedia.org/wiki/Barton–Nackman_trick

    When a class template like equal_comparable is instantiated, the in-class friend definitions produce nontemplate (and nonmember) functions (operator functions, in this case). At the time the idiom was introduced (1994), the C++ language did not define a partial ordering for overloaded function templates and, as a result, overloading function ...