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  2. Frame problem - Wikipedia

    en.wikipedia.org/wiki/Frame_problem

    The frame problem is the problem of finding adequate collections of axioms for a viable description of a robot environment. [1] John McCarthy and Patrick J. Hayes defined this problem in their 1969 article, Some Philosophical Problems from the Standpoint of Artificial Intelligence.

  3. Frame (networking) - Wikipedia

    en.wikipedia.org/wiki/Frame_(networking)

    In the OSI model of computer networking, a frame is the protocol data unit at the data link layer. Frames are the result of the final layer of encapsulation before the data is transmitted over the physical layer. [1] A frame is "the unit of transmission in a link layer protocol, and consists of a link layer header followed by a packet."

  4. Frame synchronization - Wikipedia

    en.wikipedia.org/wiki/Frame_synchronization

    Individual frames are then "minor frames" within that superframe. Each frame contains a subframe ID (often a simple counter) which identifies its position within the superframe. A second frame synchronizer establishes superframe synchronization. This allows subcommutation, where some data is sent less frequently than every frame.

  5. Frame check sequence - Wikipedia

    en.wikipedia.org/wiki/Frame_check_sequence

    By far the most popular FCS algorithm is a cyclic redundancy check (CRC), used in Ethernet and other IEEE 802 protocols with 32 bits, in X.25 with 16 or 32 bits, in HDLC with 16 or 32 bits, in Frame Relay with 16 bits, [3] in Point-to-Point Protocol (PPP) with 16 or 32 bits, and in other data link layer protocols.

  6. Computer network diagram - Wikipedia

    en.wikipedia.org/wiki/Computer_network_diagram

    Clouds are used to represent networks external to the one pictured for the purposes of depicting connections between internal and external devices, without indicating the specifics of the outside network. For example, in the hypothetical local area network pictured to the right, three personal computers and a server are connected to a switch ...

  7. Network simulation - Wikipedia

    en.wikipedia.org/wiki/Network_simulation

    In computer network research, network simulation is a technique whereby a software program replicates the behavior of a real network. This is achieved by calculating the interactions between the different network entities such as routers, switches, nodes, access points, links, etc. [1] Most simulators use discrete event simulation in which the modeling of systems in which state variables ...

  8. Circumscription (logic) - Wikipedia

    en.wikipedia.org/wiki/Circumscription_(logic)

    The frame problem shows in this example as the problem that is not a consequence of the above formulae, while the door is supposed to stay closed until the action of opening it is performed. Circumscription can be used to this aim by defining new variables c h a n g e _ o p e n t {\displaystyle change\_open_{t}} to model changes and then ...

  9. 802.11 frame types - Wikipedia

    en.wikipedia.org/wiki/802.11_Frame_Types

    Generic 802.11 Frame. The very first two octets transmitted by a station are the Frame Control. The first three subfields within the frame control and the last field are always present in all types of 802.11 frames. These three subfields consist of two bits Protocol Version subfield, two bits Type subfield, and four bits Subtype subfield.