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  2. Carrier-sense multiple access with collision detection

    en.wikipedia.org/wiki/Carrier-sense_multiple...

    A remote collision, in CSMA/CD computer networks over half-duplex media (10BASE5 or 10BASE2), is a collision that occurs when a frame shorter than the minimum length is transmitted. This frame may cause a collision at the remote end which cannot be detected by the transmitter, so the frame is not resent on the physical layer.

  3. Frame problem - Wikipedia

    en.wikipedia.org/wiki/Frame_problem

    The frame problem occurs even in very simple domains. A scenario with a door, which can be open or closed, and a light, which can be on or off, is statically represented by two propositions and .

  4. Frame (networking) - Wikipedia

    en.wikipedia.org/wiki/Frame_(networking)

    In the OSI model of computer networking, a frame is the protocol data unit at the data link layer. Frames are the result of the final layer of encapsulation before the data is transmitted over the physical layer. [1] A frame is "the unit of transmission in a link layer protocol, and consists of a link layer header followed by a packet."

  5. Frame check sequence - Wikipedia

    en.wikipedia.org/wiki/Frame_check_sequence

    By far the most popular FCS algorithm is a cyclic redundancy check (CRC), used in Ethernet and other IEEE 802 protocols with 32 bits, in X.25 with 16 or 32 bits, in HDLC with 16 or 32 bits, in Frame Relay with 16 bits, [3] in Point-to-Point Protocol (PPP) with 16 or 32 bits, and in other data link layer protocols.

  6. Logical link control - Wikipedia

    en.wikipedia.org/wiki/Logical_link_control

    The IEEE 802.2 standard specifies the LLC sublayer for all IEEE 802 local area networks, such as IEEE 802.3/Ethernet (when Ethernet II frame format is not used), IEEE 802.5, and IEEE 802.11. IEEE 802.2 is also used in some non-IEEE 802 networks such as FDDI.

  7. Cut-through switching - Wikipedia

    en.wikipedia.org/wiki/Cut-through_switching

    In computer networking, cut-through switching, also called cut-through forwarding [1] is a method for packet switching systems, wherein the switch starts forwarding a frame (or packet) before the whole frame has been received, normally as soon as the destination address and outgoing interface is determined.

  8. Frame synchronization - Wikipedia

    en.wikipedia.org/wiki/Frame_synchronization

    In telemetry applications, a frame synchronizer is used to locate frame boundaries within a serial pulse-code modulated (PCM) binary stream. The frame synchronizer immediately follows the bit synchronizer in most telemetry applications. Without frame synchronization, decommutation is impossible. Frame-synchronized PCM stream

  9. Network simulation - Wikipedia

    en.wikipedia.org/wiki/Network_simulation

    In computer network research, network simulation is a technique whereby a software program replicates the behavior of a real network. This is achieved by calculating the interactions between the different network entities such as routers, switches, nodes, access points, links, etc. [1] Most simulators use discrete event simulation in which the modeling of systems in which state variables ...