enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Network delay - Wikipedia

    en.wikipedia.org/wiki/Network_delay

    Network delay is a design and performance characteristic of a telecommunications network. It specifies the latency for a bit of data to travel across the network from one communication endpoint to another.

  3. Network performance - Wikipedia

    en.wikipedia.org/wiki/Network_performance

    A telecom satellite in geosynchronous orbit imposes a path length of at least 71000 km between transmitter and receiver. [2] which means a minimum delay between message request and message receipt, or latency of 473 ms. This delay can be very noticeable and affects satellite phone service regardless of available throughput capacity.

  4. Latency (engineering) - Wikipedia

    en.wikipedia.org/wiki/Latency_(engineering)

    Latency, from a general point of view, is a time delay between the cause and the effect of some physical change in the system being observed. Lag , as it is known in gaming circles , refers to the latency between the input to a simulation and the visual or auditory response, often occurring because of network delay in online games.

  5. Group delay and phase delay - Wikipedia

    en.wikipedia.org/wiki/Group_delay_and_phase_delay

    The group delay and phase delay properties of a linear time-invariant (LTI) system are functions of frequency, giving the time from when a frequency component of a time varying physical quantity—for example a voltage signal—appears at the LTI system input, to the time when a copy of that same frequency component—perhaps of a different physical phenomenon—appears at the LTI system output.

  6. Transmission time - Wikipedia

    en.wikipedia.org/wiki/Transmission_time

    The propagation delay of a physical link can be calculated by dividing the distance (the length of the medium) in meter by its propagation speed in m/s. Propagation time = Distance / propagation speed. Example: Ethernet communication over a UTP copper cable with maximum distance of 100 meter between computer and switching node results in:

  7. Y.1564 - Wikipedia

    en.wikipedia.org/wiki/Y.1564

    Frame transfer delay (FTD): Also known as latency, this is a measurement of the time delay between the transmission and the reception of a frame. Typically this is a round-trip measurement, meaning that the calculation measures both the near-end to far-end and far-end to near-end direction simultaneously.

  8. Jitter - Wikipedia

    en.wikipedia.org/wiki/Jitter

    In the context of computer networks, packet jitter or packet delay variation (PDV) is the variation in latency as measured in the variability over time of the end-to-end delay across a network. A network with constant delay has no packet jitter. [11] Packet jitter is expressed as an average of the deviation from the network mean delay. [12]

  9. AES67 - Wikipedia

    en.wikipedia.org/wiki/AES67

    Network latency (link offset) is the time difference between the moment an audio stream enters the source (ingress time), marked by RTP timestamp in the media packet, and the moment it leaves the destination (egress time). Latency depends on packet time, propagation and queuing delays, packet processing overhead, and buffering in the ...