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In grid capture games, also called line coloring games, the maze consists of lines, and the goal is to capture rectangular areas by traversing their perimeters. The gameplay is not fundamentally different from Pac-Man (players still have to navigate the entire maze to complete a level) but enough games have used the grid motif that it is a ...
T. Tank (video game) Tax Dodge (video game) Theseus and the Minotaur; Theseus and the Minotaur (video game) Thief (arcade game) Thunder Castle; Time Bandit
Logic mazes, sometimes called mazes with rules or multi-state mazes, are logic puzzles with all the aspects of a tour puzzle that fall outside of the scope of a typical maze. These mazes have special rules, sometimes including multiple states of the maze or navigator. A ruleset can be basic (such as "you cannot make left turns") or complex.
Maze: Solve the World's Most Challenging Puzzle (1985, Henry Holt and Company) is a puzzle book written and illustrated by Christopher Manson. The book was originally published as part of a contest to win $10,000. Unlike other puzzle books, each page is involved in solving the book's riddle.
Gameplay is fairly simple - the game is based around two dimensional mazes, which the player often has to map out in order to progress. Completion of a maze is rewarded by an interactive scene with some character or location in the world of the maze. The interactive scenes between the different mazes are known as "Places of Power."
World's Biggest Pac-Man is a browser game created by Australian website designer Soap Creative along with Microsoft and Namco Bandai Games. [1] It is a Pac-Man game which differed from the original by having multiple players play together in a series of user-created, customizable and interlocking mazes.
The computational problem of solving Sokoban puzzles was first shown to be NP-hard. [9] [10] Further work proved it is also PSPACE-complete. [11] [12] Solving non-trivial Sokoban puzzles is difficult for computers because of the high branching factor (many legal pushes at each turn) and the large search depth (many pushes needed to reach a ...
Labyrinth: The Computer Game is a graphic adventure game in which the player maneuvers a character through a maze while solving puzzles and evading dangers. [3] It is an adaptation of the 1986 film Labyrinth, many of whose events and characters are reproduced in the game. [4] [5] However, it does not follow the plot of the film. [6]
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