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Panzerkampfwagen VIII Maus (English: 'mouse') is a German World War II super-heavy tank completed in July of 1944. As of 2024, it is the heaviest fully enclosed armored fighting vehicle ever built. Five were ordered, but only two hulls and one turret were completed; the turret being attached before the testing grounds were captured by the ...
Cheat Engine Lazarus is designed for 32 and 64-bit versions of Windows 7. Cheat Engine is, with the exception of the kernel module, written in Object Pascal. Cheat Engine exposes an interface to its device driver with dbk32.dll, a wrapper that handles both loading and initializing the Cheat Engine driver and calling alternative Windows kernel ...
German super-heavy tank Panzer VIII Maus (188 tons) at the Kubinka Tank Museum. During the Second World War, all of the major combatants introduced prototypes for special roles. Adolf Hitler was a proponent of "war winning" weapons and supported projects like the 188 tonne Maus, and even larger 1,000 tonne Landkreuzer P. 1000 Ratte.
The earliest ancestor of the E-100 was the Tiger-Maus. It was supposed to be a simplified Maus. The Tiger-Maus was never built, but it was to use components from the Tiger I Ausf. H and a slightly modified turret from the Maus. The E-100 was to be a superheavy combat tank designed to be the replacement for the prototype-only, Porsche-designed Maus.
Panzer Campaigns is a series of operational level wargames originally developed by John Tiller Software, and currently by Wargame Design Studio. The games were originally published until 2010 by HPS Simulations, then self published by John Tiller Software until being bought out by Wargame Design Studio in 2021, after Tiller's death. [ 1 ]
The kleiner Panzerbefehlswagen (English: light armoured command vehicle), known also by its ordnance inventory designation Sd.Kfz. 265, was the German Army's first purpose-designed armoured command vehicle; a type of armoured fighting vehicle designed to provide a tank unit commander with mobility and communications on the battlefield.
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MIT/Public-domain software—Proprietary (engine/game code) Love Conquers All Games Developed using the Ren'Py engine, the game code for Analogue: A Hate Story was released on May 4, 2013 under a public-domain-equivalent license. The source code release includes the entire script of the game for context, but the script remains proprietary. [245]