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Lua is commonly described as a "multi-paradigm" language, providing a small set of general features that can be extended to fit different problem types. Lua does not contain explicit support for inheritance, but allows it to be implemented with metatables.
This module provides utilities for declaring classes in Lua code. It creates global variables, so must be called before require ( 'strict' ) if that is used. The above documentation is transcluded from Module:Lua class/doc .
This Lua module is used in system messages, and on approximately 33,800,000 pages, or roughly 54% of all pages. Changes to it can cause immediate changes to the Wikipedia user interface. To avoid major disruption and server load, any changes should be tested in the module's /sandbox or /testcases subpages, or in your own module sandbox .
In Lua, _G is a global variable which is a table holding information about all global variables. ... table.sort (self, comp) end, new = function return setmetatable ...
This module provides a framework for making templates which produce a template test case.While test cases can be made manually, using Lua-based templates such as the ones provided by this module has the advantage that the template arguments only need to be input once, thus reducing the effort involved in making test cases and reducing the possibility of errors in the input.
The functioncall is written as some.function.name(a,b,c) where some.function.name means something in the Extension:Scribunto/Lua reference manual and a,b,c are the arbitrary variable names you've chosen.
This is the lua-mock library, used to create mock objects for use in unit testing. URL: https://henry4k.github.io/lua-mock/ Author: Henry Kielmann; Licence: Public domain; See the lua-mock documentation page for documentation.
This module contains functions for generating string representations of Lua objects. It is inspired by Python's repr function. ... , usesToString = setmetatable ({}, ...