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You Only Look Once (YOLO) is a series of real-time object detection systems based on convolutional neural networks. First introduced by Joseph Redmon et al. in 2015, [ 1 ] YOLO has undergone several iterations and improvements, becoming one of the most popular object detection frameworks.
Gesture recognition is an area of research and development in computer science and language technology concerned with the recognition and interpretation of human gestures. A subdiscipline of computer vision , [ citation needed ] it employs mathematical algorithms to interpret gestures.
[17] So, the data set must include small objects to detect such objects. Also, modern-day detectors, such as YOLO, rely on anchors. Latest versions of YOLO (starting from YOLOv5 [18]) uses an auto-anchor algorithm to find good anchors based on the nature of object sizes in the data set. Therefore, it is mandatory to have smaller objects in the ...
Computer vision is an interdisciplinary field that deals with how computers can be made to gain high-level understanding from digital images or videos.From the perspective of engineering, it seeks to automate tasks that the human visual system can do.
Engineers continue to develop prototypes that use innovative sensor technologies and architectures to achieve the goal of gesture recognition. For example, one such project is the Smart Glove, developed in 2009 by the then electronics engineering students Arvind Ramana, Subramanian KS, Suresh and Shiva. This project was an innovative design ...
The scale-invariant feature transform (SIFT) is a computer vision algorithm to detect, describe, and match local features in images, invented by David Lowe in 1999. [1] Applications include object recognition , robotic mapping and navigation, image stitching , 3D modeling , gesture recognition , video tracking , individual identification of ...
In computer vision, the pose of an object is often estimated from camera input by the process of pose estimation. This information can then be used, for example, to allow a robot to manipulate an object or to avoid moving into the object based on its perceived position and orientation in the environment.
A computer should be able to recognize these, analyze the context and respond in a meaningful way, in order to be efficiently used for Human–Computer Interaction. There are many proposed methods [38] to detect the body gesture. Some literature differentiates 2 different approaches in gesture recognition: a 3D model based and an appearance ...