enow.com Web Search

  1. Ad

    related to: game engine development tutorial step by step

Search results

  1. Results from the WOW.Com Content Network
  2. Game engine - Wikipedia

    en.wikipedia.org/wiki/Game_engine

    Game engines are not limited to use in the video game field, and have found uses in other scientific fields. Part of this is due to game engines being optimized for consumer-grade computing equipment rather than high-performance computing, allowing researchers to develop programs for their use on lower cost machines.

  3. Godot (game engine) - Wikipedia

    en.wikipedia.org/wiki/Godot_(game_engine)

    The development environment runs on many platforms, and can export to several more. It is designed to create both 2D and 3D games targeting PC, mobile, web, and virtual, augmented, and mixed reality platforms and can also be used to develop non-game software, including editors.

  4. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Used for game prototyping and rapid development Vision: Lang Script Yes 3D Windows, Xbox 360, PlayStation 3, Wii, Wii U, iOS, Android, PlayStation Vita, IE6 and up, Firefox 2.0 and up, Google Chrome, Opera 9 and up List: Proprietary: Visual3D Game Engine: C#/.NET: Yes 3D Windows, Xbox 360: Proprietary: Commercial successor to open-source ...

  5. Construct (game engine) - Wikipedia

    en.wikipedia.org/wiki/Construct_(game_engine)

    Construct Classic is the first major version of the Construct engine. Unlike its successors, it is a free and open source game engine using DirectX. Originally developed by a group of students, [23] it was first released on October 27, 2007, as version 0.8. [24] The most recent release is r2, released on February 5, 2012. [25]

  6. Buildbox - Wikipedia

    en.wikipedia.org/wiki/Buildbox

    Buildbox 4 is the latest iteration of the Buildbox game development platform, incorporating artificial intelligence (AI) to facilitate the game design process. This version introduces AI-driven functionalities that assist users in generating game assets, scenes, and in the editing of game levels, aiming to streamline the development process.

  7. Unity (game engine) - Wikipedia

    en.wikipedia.org/wiki/Unity_(game_engine)

    Unity is a cross-platform game engine developed by Unity Technologies, first announced and released in June 2005 at Apple Worldwide Developers Conference as a Mac OS X game engine. The engine has since been gradually extended to support a variety of desktop , mobile , console , augmented reality , and virtual reality platforms.

  8. jMonkeyEngine - Wikipedia

    en.wikipedia.org/wiki/JMonkeyEngine

    jMonkeyEngine (abbreviated JME or jME) is an open-source and cross-platform game engine for developing 3D games written in Java. [2] It can be used to write games for Windows, Linux, macOS, Raspberry Pi, Android, and iOS (currently in alpha testing).

  9. GameMaker - Wikipedia

    en.wikipedia.org/wiki/GameMaker

    From this point onward, development was handled by YoYo Games while Overmars retained a position as one of the company's directors. [39] Version 7.0 was the first to emerge under this partnership. The first macOS compatible version of program was released in 2009, [40] allowing games to be made for two operating systems with minimal changes.

  1. Ad

    related to: game engine development tutorial step by step