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Resident Evil 7 diverges from the more action-oriented Resident Evil 5 and Resident Evil 6, returning to the franchise's survival horror roots, emphasizing exploration. It is the first main Resident Evil game to use a first-person view. Resident Evil 7 is the first full-length game to use Capcom's in-house RE Engine.
Resident Evil 7 is the first main Resident Evil game to use the first-person perspective and to use virtual reality. It drew comparisons to modern survival horror games such as Outlast and PT. [47] The eighth main-series game, Resident Evil Village, also features a first-person perspective. [48]
Chris Redfield [a] is a character in Resident Evil (Biohazard in Japan), a survival horror series created by the Japanese company Capcom.He was introduced as one of the two playable characters of the original Resident Evil (1996), alongside his partner Jill Valentine, as a member of the Raccoon Police Department's Special Tactics and Rescue Service (S.T.A.R.S.) unit.
Chris is first introduced in Resident Evil as a pointman for the Raccoon City Police Department's S.T.A.R.S. Alpha Team. In the fight against Bio-Organic Weapons (B.O.W), Chris becomes a co-founder of the B.S.A.A, a counter terrorism organization dedicated to fighting the threat of B.O.W's unleashed by criminal or terrorist elements on a global scale.
The Bakers are introduced in Resident Evil 7 as a close-knit family of grimy and grotesque individuals, with their personalities characterized as crude amalgamations of various backcountry stereotypes, ranging from a "hillbilly father and verbally abusive mother to a comatose grandmother and a son who is as deranged as The Joker". [8]
Resident Evil (Biohazard in Japan) is a Japanese multimedia horror franchise owned by the video game company Capcom.The franchise was created in 1996 with Resident Evil, a survival horror video game developed and published by Capcom for the Playstation console.
RE Engine, also known as Reach for the Moon Engine, [1] [2] is a video game engine created by Capcom.Originally designed for Resident Evil 7: Biohazard, it has since been used in a variety of the company's games, such as Devil May Cry 5, Monster Hunter Rise and Street Fighter 6.
Dimitrescu is programmed to stalk the player-controlled Ethan Winters throughout her castle; she is meant to be constantly evaded by the player, much like Mr. X from the 2019 remake of Resident Evil 2 or members of the Baker family from Resident Evil 7. [14] [15] Dimitrescu commands her "daughters", Bela, Cassandra, and Daniela, as her ...
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